Showing 14 of 14 projects
A lightweight JavaScript library for creating high-performance particle animations with physics simulation.
A fast 2kB low-level WebGL library for GPU-accelerated particle systems and high-performance visual effects.
A collection of libraries and tools that extend MonoGame to simplify 2D game development.
A WebGL-based 3D particle system engine designed to work seamlessly with three.js.
A WebGL-powered library for visualizing wind patterns using particle systems, capable of rendering up to 1 million particles at 60fps.
A high-performance, lightweight C++ game engine for mobile and web platforms, evolved from Irrlicht 3D.
A powerful and easy-to-use 3D engine extension for the LÖVE 2D game framework.
A free ActionScript 3 library for fast 2D Flash game development, handling graphics, collision, input, and debugging.
A free ActionScript 3 library for fast 2D Flash game development with built-in graphics, collision, and debugging tools.
A particle system extension for the Starling framework, compatible with Particle Designer configurations.
A high-performance Entity Component System game engine for 3D browser games with built-in tools for terrain, AI, UI, and asset management.
A modular, object-oriented JavaScript library for creating interactive 2D graphics and animations on HTML Canvas.
An open-source, real-time 3D engine for building cross-platform games and applications with OpenFL.
A particle editor for the LÖVE game framework with real-time preview and export capabilities.
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