Showing 8 of 8 projects
A lightweight Java library providing cross-platform, high-performance bindings to native APIs for graphics, audio, parallel computing, and XR.
High-speed .NET bindings for OpenGL, Vulkan, DirectX, and other multimedia, graphics, and compute APIs.
A fast, low-level C# binding for OpenGL, OpenAL, and OpenCL with cross-platform windowing, input, and math libraries.
A community-maintained, open-source engine for Quake III Arena and Team Arena, providing modern enhancements and cross-platform support.
A cross-platform open source game engine with a plugin-based architecture, focused on cutting-edge graphics technology.
A modern, cross-platform source port of Doom 3 that fixes bugs and adds new features while preserving original gameplay.
A cross-platform C++ game engine for 2D and 3D development with Vulkan rendering and Lua scripting.
A free, open-source, cross-platform 2D game engine built on proven Torque technology with editors and modular tools.
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