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Networking

496 projects

Showing 36 of 496 projects

Circle
CircleC

A C++ bare metal programming environment for Raspberry Pi, providing libraries and drivers for hardware control without an OS.

#embedded-systems#bare-metal#tcp-ip
Stars2.3k
Forks298
Last commit4 days ago
neqo
neqoRust

A Rust implementation of QUIC, HTTP/3, and QPACK used by Mozilla Firefox, providing a library and command-line tools.

#transport-protocol#ietf#tls
Stars2.2k
Forks163
Last commit2 days ago
SkyDNS
SkyDNSGo

A distributed DNS service for service discovery built on top of etcd, using DNS queries to locate available services.

#distributed-systems#dns#infrastructure
Stars2.2k
Forks303
Last commit5 years ago
Siesta
SiestaSwift

A Swift framework for iOS/macOS that provides an observable client-side cache for RESTful resources, simplifying state management in networked apps.

#ios#rest#rest-client
Stars2.2k
Forks154
Last commit3 years ago
water
waterGo

A native Go library for creating and using TUN/TAP network interfaces with a simple and efficient API.

#systems-programming#tun#virtual-network
Stars2.2k
Forks325
Last commit2 years ago
Crossbar
CrossbarPython

An open-source networking platform implementing the Web Application Messaging Protocol (WAMP) for distributed applications.

#rest#mqtt#distributed-systems
Stars2.1k
Forks279
Last commit4 days ago
LuaSocket
LuaSocketHTML

Network extension library for Lua providing TCP/UDP transport and common internet application functions.

#internet-protocols#tcp#network-library
Stars2.0k
Forks650
Last commit8 months ago
autovpn
autovpnShell

A script to create on-demand disposable OpenVPN endpoints on AWS with a single command.

#openvpn-endpoints#cloud-infrastructure#openvpn
Stars2.0k
Forks135
Last commit4 months ago
Acid
AcidC++

A high-speed, cross-platform game engine built with modern C++17 and Vulkan for graphics.

#vulkan#bullet-physics#open-source
Stars2.0k
Forks166
Last commit2 years ago
Acid
AcidC++

A high-speed, cross-platform game engine built with modern C++17 and Vulkan for graphics rendering.

#vulkan#open-source#cpp17
Stars2.0k
Forks166
Last commit2 years ago
APIKit
APIKitSwift

A type-safe networking abstraction layer for Swift that associates request types with response types.

#ios#type-safety#abstraction-layer
Stars2.0k
Forks206
Last commit2 years ago
ResponseDetective
ResponseDetectiveSwift

A non-intrusive Swift framework for intercepting and logging network requests and responses for debugging.

#ios#tvos#urlsession
Stars1.9k
Forks90
Last commit2 years ago
libdill
libdillC

A C library implementing structured concurrency for writing concurrent programs with deterministic control flow.

#c-library#deterministic-concurrency#lightweight-threading
Stars1.9k
Forks173
Last commit2 years ago
httpserver.h
httpserver.hC

A single-header C library for building event-driven, non-blocking HTTP servers with support for epoll and kqueue.

#c-library#event-driven#http-server
Stars1.9k
Forks158
Last commit2 months ago
SwiftHTTP
SwiftHTTPSwift

A thin Swift wrapper around NSURLSession that simplifies HTTP requests with convenient APIs.

#ios#authentication#urlsession
Stars1.9k
Forks305
Last commit5 years ago
KryoNet
KryoNetJava

A Java library for efficient TCP/UDP client-server network communication using NIO and Kryo serialization.

#tcp#client-server#android
Stars1.9k
Forks412
Last commit5 years ago
Learning ebpf book
Learning ebpf bookC

A companion repository with example eBPF programs and a Lima VM configuration for the O'Reilly book 'Learning eBPF'.

#observability#libbpf#ebpf-co-re
Stars1.8k
Forks360
Last commit4 months ago
Gamedev Libraries
Gamedev Libraries

A curated collection of open-source C/C++ libraries for game development, covering system, engine components, asset management, and frameworks.

#audio-library#graphics#gamedev
Stars1.8k
Forks100
Last commit2 years ago
SwiftSocket
SwiftSocketSwift

A simple Swift library for TCP and UDP socket communication on Apple platforms.

#apple-platforms#ios#tcp
Stars1.7k
Forks406
Last commit2 years ago
Software-Defined Networking
Software-Defined Networking

A curated list of software, libraries, tools, and resources for Software-Defined Networking (SDN).

#hacktoberfest#switch#sdn
Stars1.6k
Forks220
Last commit2 years ago
CppServer
CppServerC++

Ultra fast and low latency asynchronous socket server & client C++ library with support for TCP, SSL, UDP, HTTP, HTTPS, and WebSocket protocols.

#tcp#asio#http
Stars1.6k
Forks314
Last commit1 month ago
rust-openssl
rust-opensslRust

OpenSSL bindings for the Rust programming language, providing cryptographic and TLS functionality.

#ffi-bindings#tls#encryption
Stars1.6k
Forks831
Last commit19 hours ago
rust-openssl
rust-opensslRust

OpenSSL bindings for Rust providing cryptographic functionality and TLS/SSL support.

#bindings#tls#encryption
Stars1.6k
Forks831
Last commit19 hours ago
RxAlamofire
RxAlamofireSwift

A RxSwift wrapper for Alamofire that enables reactive network programming in Swift.

#ios#alamofire#observables
Stars1.6k
Forks241
Last commit2 years ago
restclient-cpp
restclient-cppC++

A lightweight C++ wrapper around libcurl for making HTTP/REST requests with both simple and advanced configuration options.

#cpp-library#rest#rest-client
Stars1.6k
Forks379
Last commit1 year ago
SwiftWebSocket
SwiftWebSocketSwift

A high-performance, fully conforming WebSocket client library for iOS and macOS, passing all Autobahn tests.

#ios#network-services#message-compression
Stars1.5k
Forks242
Last commit5 years ago
ws-rs
ws-rsRust

A lightweight, event-driven WebSocket library for Rust built on MIO for high-performance networking.

#event-driven#client#async
Stars1.5k
Forks221
Last commit2 years ago
uSockets
uSocketsC

A minimal, cross-platform networking library providing optimized TCP, TLS, QUIC, and HTTP3 transports for async applications.

#c-library#tcp#high-performance
Stars1.5k
Forks304
Last commit1 month ago
librg
librgC

A lightweight C99 library for efficient world replication and entity synchronization in multiplayer games.

#multiplayer#library#gamedev
Stars1.5k
Forks44
Last commit5 months ago
librg
librgC

A lightweight C99 single-header library for efficient world replication and entity synchronization in multiplayer games.

#multiplayer#library#bandwidth-optimization
Stars1.5k
Forks44
Last commit5 months ago
SharpPcap
SharpPcapC#

A fully managed, cross-platform .NET library for capturing network packets from live devices and files.

#pcap#sharppcap#network-programming
Stars1.5k
Forks273
Last commit4 days ago
dyad
dyadC

A lightweight, portable, and easy-to-use asynchronous networking library for C.

#c-library#event-driven#client
Stars1.5k
Forks220
Last commit5 years ago
TQUIC
TQUICRust

A high-performance, lightweight, cross-platform QUIC library written in Rust, supporting HTTP/3 and multipath connections.

#high-performance#multipath#network-library
Stars1.4k
Forks146
Last commit7 months ago
tencent/tquic
tencent/tquicRust

A high-performance, lightweight, cross-platform QUIC library written in Rust, supporting HTTP/3 and multipath connections.

#high-performance#multipath#network-library
Stars1.4k
Forks146
Last commit7 months ago
nff-go
nff-goGo

A framework for building high-performance cloud-native network functions in Go using DPDK and AF_XDP.

#packet-processing#intel#vnf
Stars1.4k
Forks160
Last commit3 years ago
BlueSocket
BlueSocketSwift

A low-level socket framework for Swift supporting TCP, UDP, and UNIX sockets across iOS, macOS, and Linux.

#tcp#low-level-api#socket
Stars1.4k
Forks193
Last commit3 years ago
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