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Networking

372 projects

Showing 12 of 372 projects

Squid
SquidSwift

A declarative and reactive networking library for Swift built on Combine and URL loading system.

#declarative#ios#http
Stars71
Forks6
Last commit4 years ago
RxMultipeer
RxMultipeerSwift

A testable RxSwift wrapper for Apple's MultipeerConnectivity framework, enabling reactive peer-to-peer networking.

#adapter-pattern#ios#multipeer-connectivity
Stars68
Forks11
Last commit8 years ago
network-address
network-addressJavaScript

Get the local network address (IPv4/IPv6) of your machine via Node.js or CLI.

#system-info#devops#cli-tool
Stars67
Forks6
Last commit9 years ago
SimpleApiClient
SimpleApiClientSwift

A configurable API client for iOS built on Alamofire and RxSwift, featuring serial/parallel calls, retry logic, and mock responses.

#ios#alamofire#reactive-programming
Stars67
Forks3
Last commit8 years ago
SwiftyZeroMQ
SwiftyZeroMQSwift

ZeroMQ Swift bindings for iOS, macOS, tvOS, and watchOS with bundled libzmq and object-oriented API.

#ios#distributed-systems#concurrent-programming
Stars65
Forks43
Last commit7 years ago
IceNet
IceNetJava

A fast, simple, and easy-to-use Android networking library built on Volley, OkHttp, and Gson.

#volley#okhttp#android
Stars65
Forks13
Last commit11 years ago
Replecs
ReplecsLuau

A runtime-agnostic replication library for Entity Component System (ECS) architectures with granular player filtering.

#multiplayer#luau#bandwidth-optimization
Stars64
Forks14
Last commit2 months ago
UnboxedAlamofire
UnboxedAlamofireSwift

A deprecated Swift library combining Alamofire and Unbox for easy JSON downloading and decoding into objects.

#ios#json-decoding#alamofire
Stars64
Forks12
Last commit5 years ago
mrequests
mrequestsPython

An HTTP client library for MicroPython with an API similar to Python's requests library.

#iot#micropython#esp32
Stars63
Forks13
Last commit1 year ago
Multiplayer First Person Shooter
Multiplayer First Person ShooterGDScript

A multiplayer first-person shooter example project built with Godot 3.2 game engine.

#game-prototyping#first-person-shooter#client-server
Stars63
Forks18
Last commit
grawity's IRC docs
grawity's IRC docsHTML

A comprehensive collection of IRC protocol documentation, specifications, and historical references.

#history#archiving#irc-protocol
Stars62
Forks10
Last commit3 years ago
LoverNet
LoverNetLua

A networking library for LÖVE game engine that simplifies multiplayer game development using bitser and enet.

#multiplayer#bitser#client-server
Stars61
Forks4
Last commit7 years ago
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#Ios67
#Swift62
#Http Client54
#Cross Platform52
#Rust52
#Macos44
#Go41
#Api Client38
#Game Development36
#Http34
#Udp32
#Mobile Development30