Showing 9 of 9 projects
A high-performance, distributed, in-memory key-value cache store for speeding up dynamic web applications.
A production-ready, pure Go implementation of the QUIC and HTTP/3 protocols.
A header-only C++ library implementing RFC6455 WebSocket Protocol for client/server functionality.
A minimalistic C client library for Redis, featuring synchronous, asynchronous, and reply parsing APIs.
A Go library for building SSH applications with middleware support, making it easy to create secure, terminal-accessible apps.
A .NET library for interoperating with Valve's Steam network, providing a simple and extensible interface.
A Rust library for Bitcoin protocol data structures, serialization, parsing, and network message handling.
A Rust implementation of Cap'n Proto, enabling zero-copy serialization and RPC for high-performance distributed systems.
A WebSocket (RFC6455) library for Rust providing client and server implementations with message and frame-level APIs.
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