Showing 32 of 32 projects
A blazing-fast command-line toolkit for querying, slicing, analyzing, transforming, and validating tabular data (CSV, Excel, JSONL, etc.).
Safe, high-level Rust bindings for Lua 5.1-5.5, LuaJIT, and Luau with async/await support.
A deterministic code formatter for Lua 5.1-5.4, LuaJIT, Luau, and CfxLua, inspired by Prettier.
A TypeScript-to-Luau compiler that enables Roblox developers to write games with TypeScript's type safety and modern tooling.
A standalone Luau runtime built in Rust, providing asynchronous APIs for filesystem, networking, and stdio.
A portable Luau companion library for simpler, more descriptive code with strong guarantees.
A comprehensive translation of ReactJS 17.x into Lua, optimized for performance and correctness.
A language server implementation for the Luau programming language, providing IDE features like autocomplete and type checking.
A community-maintained server moderation and management system for Roblox games.
A fast, portable Entity Component System for Luau optimized for high-performance game development.
A lightweight, dependency-free C++17 library for binding Lua to C++ with support for multiple Lua implementations.
A runtime type checker for Roblox Lua to validate data types and prevent type mismatch bugs.
A Roblox DataStore wrapper for auto-saving player data with session locking to prevent item duplication in trading games.
A reactive Luau library for creating UI with declarative syntax and full typechecking.
A language server providing full IntelliSense, diagnostics, and tooling for Roblox and Luau development in VS Code.
A fast, ergonomic Entity Component System engine for Lua game development with no external dependencies.
A command line tool that transforms Lua 5.1 and Roblox Luau code using configurable rules.
A casual snake game with a soothing Catppuccin color palette, available on Roblox.
A blazingly fast networking solution for Roblox that packs data efficiently with minimal bandwidth overhead.
An IDL compiler written in Luau for ROBLOX buffer networking, generating performant and bandwidth-efficient code.
A buffer-based networking library for Luau/Roblox that serializes data with a custom serializer for high performance.
A thread-safe Lua library for Roblox that simplifies garbage collection by managing object cleanup through a unified interface.
A safe and simple player data management library for Roblox games with transactions, validation, and auto-sharding.
A free cross-platform game engine focused on ultra-fast prototyping and fun with Luau scripting.
A package manager for the Luau programming language, supporting multiple runtimes including Roblox and Lune.
A modern, customizable open-source backpack system for Roblox games, offering a familiar yet improved user experience.
A definition-based networking framework for Roblox that simplifies creating and managing remote events and functions.
A modern Entity Component System library for Roblox game development.
An extensible developer console for Roblox with a simple CLI for creating custom commands.
A Roblox module for creating dynamic zones that detect players and parts using region checking, raycasting, and CanTouch properties.
A Neovim extension for luau-lsp that enhances the Luau development experience with Roblox integration, sourcemap generation, and advanced tooling.
An immediate-mode GUI library for Roblox designed for creating debug, visualization, and tool UI, inspired by Dear ImGui.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.