Showing 36 of 1281 projects
A Neovim plugin for managing your bibliography, providing search, citation insertion, and note formatting directly within the editor.
A Neovim plugin that implements LTeX language server's off-spec code actions for dictionary management and rule handling.
Time-related functions for Lua inspired by JavaScript's setTimeout and setInterval.
A NeoVim plugin that makes quickfix and location list windows prettier with better formatting and syntax highlighting.
A highly flexible, all-in-one Neovim configuration framework implemented in Lua with 130+ integrated plugins.
A Neovim plugin that visualizes your configuration activity with stats, insights, history, and heatmaps.
A LÖVE asset manager that exposes project directories as Lua tables for lazy-loaded, cached asset access.
Neovim plugin that swaps closest sibling nodes (arguments, parameters, array items, etc.) using Tree-Sitter for language-aware editing.
A Neovim plugin that converts snippets between different formats and engines like VSCode, UltiSnips, SnipMate, and YASnippet.
A Neovim plugin to view and manage CI/CD pipeline runs (GitHub Actions, GitLab CI) directly within the editor.
A Neovim plugin for managing bookmarks with global file storage, custom icons, and Telescope integration.
A pure-Lua MQTT client library supporting both v3.1.1 and v5.0 protocols for maximum portability.
A professional template and automated build system for creating and publishing LÖVE games across multiple platforms.
A Lua networking library for LÖVE games, designed to make multiplayer game development easy.
A Lua library for procedural generation of mazes, rooms, and dungeons for roguelikes and dungeon crawlers.
A fast LuaJIT-based serializer for Lua values, producing compact output and supporting class registration.
A Neovim plugin that securely loads local configuration files from the current working directory.
A Lua module for tracing script execution, profiling performance, and analyzing code coverage with nanosecond-resolution timers.
A 2D dynamic lighting and shadow engine for the LÖVE game framework.
A Neovim plugin written in Lua that runs code in any language with a single command via multiple output windows.
A Neovim color scheme port of the high-contrast Modus themes, offering WCAG AAA compliance and configurable options.
A lightweight C++ behavior tree library with a QT5 remote debugger and optional Lua bindings for AI logic.
A minimal, high-contrast monochrome color scheme for Neovim.
A comprehensive toolkit for minifying, linting, and converting Pico-8 and Picotron game carts to reduce code size.
A Neovim plugin that enables easy navigation of markdown links by pressing Enter on any link.
A Lua module for terminal manipulation, providing color output, cursor control, and screen clearing functions.
A Neovim plugin that displays TypeScript types as inline virtual text using twoslash query syntax.
A Neovim plugin to delete multiple buffers based on conditions like hidden, nameless, or matching patterns.
A nord-esque colorscheme for Neovim with extensive plugin support and customization options.
A lightweight, super-fast Neovim statusline plugin written in Lua with a component-based API.
A Neovim plugin that automatically adjusts pasted code to the correct indentation level using a three-tier strategy.
A sophisticated Neovim plugin for managing .env files and environment variables with autocompletion, security features, and monorepo support.
A pure Java implementation of Lua 5.3 for the JVM, designed for sandboxed scripting and embedding.
A Neovim plugin that splits arguments and containers onto separate lines, powered by treesitter.
Provides original nvim-treesitter modules (folding, highlighting, incremental selection, indentation) as a configurable plugin for older Neovim setups.
A cross-platform build tool for packaging LÖVE games into executables for Windows, macOS, and Linux.
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