Showing 36 of 119 projects
A tilemap editor for Game Boy, GBC, GBA, NDS, SNES, Genesis, and TG16 projects, supporting Pokémon disassemblies and hacks.
A high-level assembly language for writing homebrew software and games on retro console platforms.
A ZSH plugin that enhances fzf with search integrations for Docker, tmux, Homebrew, Git, and more.
Search and download macOS apps from the homebrew cask catalog with direct publisher download links.
A free, open-source engine for playing the classic Jazz Jackrabbit™ games on modern platforms.
A macOS application that provides the easiest way to install and run Redis locally with a simple double-click.
A music composition suite for creating Game Boy soundtracks using the hUGEDriver format.
A command-line tool for converting currency rates directly in your terminal.
A command-line interface and VSCode extension for playing music from Deezer.com with real-time lyrics and ID3 tagging.
A JavaScript runtime for building Nintendo Switch homebrew applications using web-standard APIs.
A unified clipboard tool for macOS that intelligently copies files and text from the terminal to paste into GUI apps.
A collection of simplified GBDK examples for Game Boy development, covering graphics, sound, input, and hardware features.
A command-line tool that runs PostgreSQL queries and outputs results directly as CSV format.
An Arduino-based device that reads and writes Game Boy cartridge ROM and RAM data to an SD card.
Standard include file containing Game Boy hardware definitions for RGBDS assembly projects.
A Forth-based development kit for creating Game Boy games, featuring an assembler, cross-compiler, and library.
A wavetable-based TB-303 style synthesizer for the Nintendo Gameboy.
Eagle library and PCB design files for creating custom Gameboy cartridges with AT49F040 flash memory.
A unified terminal interface to manage and interact with 22 AI coding assistants like Claude, Gemini, and Qwen.
A Game Boy Color video player with higher resolution, stereo PCM audio, and video compression for encoding FFMPEG videos into playable ROMs.
A Slack-powered music bot that controls Spotify playback via slash commands, built with Sinatra and shpotify.
A faithful port of the 2048 puzzle game for Game Boy and Master System consoles.
CLI tool to install development tools and sync configurations across machines using Homebrew and private GitHub repos.
An Alfred workflow for managing Bluetooth connections, status, and device pairing on macOS.
A dual GB/GBC remaster of the arcade platformer Tobu Tobu Girl for Game Boy, Game Boy Color, and Super Game Boy.
A command-line interface for the Swift Package Manager, providing package search, installation, and project management.
A training pipeline to generate four distinct AI NPC personality weight bundles for a Zelda-style N64 game, enabling byte-level transformer inference on the console's CPU.
Example sketches for building DIY HomeMatic-compatible 1-channel remote controls using Arduino and the AskSinPP library.
A Visual Studio Code extension providing language support for RGBDS Game Boy assembly development.
A radio telegram analyzer for debugging and monitoring HomeMatic smart home systems.
Open-source PCB layout for a homebrew Game Boy Color cartridge using SST 27VF256 EEPROM.
An open-source browser and installer for Homebrew casks and macOS/iOS apps from online catalogs.
A Gameboy port of Chrome's offline dinosaur game, written in C using GBDK.
A variable-width font engine for Game Boy homebrew games.
A radio telegram analyzer for HomeMatic environments, decoding messages and monitoring network health.
A fan-made demake of the Evoland action RPG for the Nintendo GameBoy console.
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