Showing 10 of 406 projects
A LÖVE library for real-time color selection and editing during game development.
A source generator that converts SVG files to C# code for compile-time SVG embedding.
A high-performance ray tracer implemented in Frege, optimized to outperform equivalent Haskell implementations.
DLang SDL2 and OpenGL wrapper library for simplified game development and graphics programming.
A lightweight barcode rendering library for LÖVE game engine, supporting Code 128 format.
A flexible Lua scaling library for LÖVE2D games with multiple scaling modes and full customization.
A fast, portable, and fully-featured PNG image format decoder for Common Lisp.
A V wrapper for the JCash/voronoi library, providing Voronoi diagram generation capabilities.
A MicroPython driver for controlling ILI9341 TFT displays on embedded systems.
A UIKit playground demonstrating image tinting techniques for iOS development.
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