Showing 4 of 4 projects
A Godot plugin for procedural audio and adaptive music, enabling complex soundscapes with minimal code.
A thin ENet wrapper for Godot 3, providing UDP-based networking with reliability, sequencing, and connection management.
A Godot 3.0 library providing fast implementations of common statistical distributions for game development.
A Godot 3.x plugin for animating character skeletons using a Microsoft Kinect sensor via Delicode NI mate.
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