A Godot 3.x plugin for animating character skeletons using a Microsoft Kinect sensor via Delicode NI mate.
NI mate Motion Capture is a Godot 3.x plugin that enables real-time skeleton animation using a Microsoft Kinect sensor. It bridges motion capture hardware with the Godot game engine, allowing developers to animate characters directly from physical movements.
This tool focuses on providing a straightforward, no-frills interface for motion capture in Godot, with self-explanatory node variables and clear compatibility guidelines.
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