Showing 11 of 119 projects
A GameMaker Studio 2 asset providing a simple, flexible alternative to built-in alarms for delayed code execution.
A Just-In-Time compiler that converts Catspeak code into GameMaker VM bytecode for improved execution performance.
A wrapper for the GitHub REST API in GameMaker 2024.14, enabling integration of GitHub features into games.
A collection of reusable GameMaker scripts for game development, offering various utilities and functions.
A placeholder asset generation script for Game Maker Studio 2.3+ that creates cached sprites and strings for prototyping.
A GameMaker Studio 2.3+ extension for loading and using GNU gettext .mo files for game localization.
A graphical tool for converting GameMaker games into portable AppImage bundles.
A GameMaker networking example demonstrating 39dll-style packet handling using the first byte for action identification.
A GameMaker networking example providing 39dll-like functions using native networking for cross-platform compatibility.
A tool for creating and accessing compressed archives of game files, designed for GameMaker projects.
An opinionated code formatter for GameMaker Language (GML) that enforces consistent style and reduces git diffs.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.