Showing 11 of 11 projects
A Linux wrapper tool for Steam that provides a graphical menu to configure game tools, mod managers, and custom launch options.
A complete, cross-platform game engine built for flexibility, performance, and rapid iteration.
An Electron desktop app that bundles PokemonGo-Map to visualize live Pokémon locations with an HTML UI.
A collection of ready-to-use script classes and nodes extending Godot Engine's built-in functionality.
A video game oriented collection of nodes, autoload scripts, and scenes for rapid game development in Godot 4.
A Blender add-on that streamlines asset creation and import workflows for the Godot game engine.
An immediate mode GUI toolkit for Love2D, enabling rapid UI creation for game development tools.
A collection of pure GDScript addons for Godot, including networking, UI, debugging, and database tools.
A Zig framework for building game development tools and helper applications with cross-platform UI and graphics.
A GIMP plugin and command-line tool for importing and exporting Game Boy tilemaps and tilesets to/from GBDK, ZGB, GBTD, and GBMB formats.
A particle editor for the LÖVE game framework with real-time preview and export capabilities.
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