Showing 15 of 159 projects
An open-source 3D game engine supporting Vulkan and DirectX 12 across Linux, Windows, and Android platforms.
A cross-platform C++ game engine for 2D and 3D development with Vulkan rendering and Lua scripting.
A free, open-source, cross-platform 2D game engine built on proven Torque technology with editors and modular tools.
Xenko is a cross-platform game engine with a focus on VR/AR development, now known as Stride.
An open-source re-implementation of Gothic 2: Night of the Raven, designed to run the classic game on modern systems with enhanced graphics.
An open-source reimplementation of Black & White (2001) in modern C++ with support for OpenGL and Vulkan.
A pure Java 3D real-time strategy game engine with built-in editor and versatile data structure.
A Godot plugin for quickly blocking in levels with click-and-drag block creation, material editing, and automatic collision.
A pure Go game engine for building terminal-based games with a simple render loop, built on top of Termbox.
An open-source HTML5 game framework for creating mobile and desktop browser games with WebGL rendering and CocoonJS publishing.
A modern, optimized Quake III Arena engine with Vulkan and OpenGL renderers, focused on performance, security, and mod compatibility.
A C++ 3D game engine ported to run in web browsers using JavaScript, WebGL, and WebAssembly via Emscripten.
An open-source re-implementation of the classic Tomb Raider engine for playing Tomb Raider 1-5 and custom levels.
A plugin-based 2D game development framework built with C# and OpenTK.
A header-only C99 framework for building cross-platform games and multimedia applications with a simple API.
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