Showing 36 of 148 projects
Industry-standard navigation-mesh generation and pathfinding toolset for games, powering AI navigation in Unity, Unreal, and Godot.
An open-source C# game engine for realistic rendering and VR, featuring a visual editor and cross-platform support.
A customizable 3D platform based on Quake III for agent-based AI and deep reinforcement learning research.
A curated list of awesome Unity assets, resources, and projects for game development.
An open-source C++ 3D engine with modern graphics, featuring a standalone editor, Lua scripting, and cross-platform support.
A high-quality modern 3D game engine written in C++ and C# with a focus on fast workflow and stunning graphics.
A comprehensive, curated list of free and open-source resources for game development, including assets, engines, tools, and tutorials.
An open-source game engine for playing and modding The Elder Scrolls III: Morrowind with modern enhancements.
A modern, lightweight HTML5 game engine for creating 2D games with JavaScript and TypeScript.
A completely free game engine for developing desktop, mobile, and web games.
A fantasy computer for making, playing, and sharing tiny retro games with built-in development tools.
A TypeScript interactive engine for web and mobile, supporting 2D, 3D, animation, physics, and GUI with a component system.
A high-performance TypeScript interactive engine for web and mobile, supporting 2D, 3D, animation, physics, and GUI.
A cross-platform graphics framework for building and extending game engines across PC, mobile, and consoles.
A 2D JavaScript/TypeScript physics engine for cross-platform HTML5 game development, rewritten from Box2D.
Lightweight and modular C++11 graphics middleware for games and data visualization, providing platform-independent OpenGL/WebGL abstraction.
A powerful, mature open-source cross-platform game engine for Python and C++ programs, originally developed by Disney and CMU.
An open-source JavaScript remake of SimCity 2000 with WebGL rendering and plans for enhanced features.
An open-source engine for playing and developing Classic Tomb Raider games across multiple platforms.
Open-source C++ game engine for creating cross-platform 2D/3D mobile and desktop games.
A JavaFX-based game development framework for building 2D games and complex UI applications with a clean, high-level API.
A free lightweight, cross-platform 2D and 3D game engine.
A Zig game engine and graphics toolkit for building high-performance, truly cross-platform games, visualizations, and GUI apps.
A lightweight cross-platform Rust game framework for creating 2D and 3D games with minimal friction.
A hand-crafted 2D game library in Go providing fast graphics, simple API, and platform-independent core.
A simple, cross-platform game engine for Rust with efficient 2D rendering and immediate mode UI.
An open-source reimplementation of the 1997 business simulation game Theme Hospital, with modern OS support and new features.
A curated collection of high-quality libraries, resources, and tools for the LÖVE 2D game framework.
A modern cross-platform low-level graphics API abstraction layer and rendering framework for game engines and 3D applications.
A 3-D game engine for adventurous Java developers, offering a complete open-source suite for cross-platform game development.
A tiny, fast, and dependency-free HTML5 game engine with WebGL2/Canvas2D rendering, physics, audio, and input handling.
A TypeScript-based HTML5 game engine for building 2D/3D mobile and desktop games across multiple platforms.
An open-source runtime for building and deploying high-performance multiplayer games across web and desktop.
An open-source voxel world game engine and platform for creating diverse gameplay experiences in a block-based environment.
A lightweight, cross-platform game engine written in modern C++17, designed for high performance and easy long-term maintenance.
A clean, customizable theme for the Godot editor that reduces visual noise and improves focus.
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