Showing 36 of 383 projects
A curated list of awesome Dart frameworks, libraries, and software for developers.
A lightweight JavaScript library for creating high-performance particle animations with physics simulation.
A header-only C++11 library for loading and saving glTF 2.0 assets, featuring a new C-centric v3 API for low-overhead performance.
A high-performance C# serializer with infinitely fast deserialization for .NET, .NET Core, and Unity.
A free, open-source 3D game engine built in C++20 with Lua scripting and a full-featured editor.
A complete disassembly of Pokémon Crystal for Game Boy Color, enabling ROM hacking and game modification.
Go bindings for raylib, a simple library for videogames programming.
A scalable multi-platform physics simulation SDK for real-time collision detection, rigid body dynamics, and character controllers.
A curated collection of high-quality OpenGL libraries, debuggers, tutorials, and resources for graphics developers.
A curated list of awesome OpenGL libraries, debuggers, tutorials, and resources for graphics programming.
A cross-platform C++/Lua framework for creative coding with 2D/3D graphics, shaders, sound, networking, and physics.
A fast, lightweight 2D rigid body physics library written in C, designed specifically for video games.
A fast, lightweight 2D rigid body physics library written in C, designed specifically for video games.
A ChatGPT-powered shader generator for Unity that creates shader code from natural language descriptions.
A complete, cross-platform game engine built for flexibility, performance, and rapid iteration.
A fast, type-safe C++11 Entity-Component System for game development and simulation.
A Go binding for the SDL2 library, enabling cross-platform multimedia application development in Go.
An MCP server and plugin that connects AI agents like Claude and Cursor to Unity for AI-assisted game development and runtime AI integration.
An open-source JavaScript runtime for desktop graphics programming with window creation and Canvas API.
A free TypeScript 2D game engine for making HTML5 canvas games, handling cross-platform boilerplate and engine code.
A lightweight, type-safe Rust wrapper for the Vulkan graphics and compute API.
A lightweight, type-safe Rust wrapper for the Vulkan graphics and compute API.
A collection of single-file public domain libraries for C/C++ development, covering graphics, utilities, and system programming.
A high-performance, memory-efficient Minecraft server implementation written in Rust, compatible with vanilla 1.21.8 clients.
A comprehensive guide for developers starting with the Vulkan graphics and compute API.
A Python and Pygame recreation of the first level from Super Mario Bros for educational purposes.
A cross-platform development kit for creating games on classic consoles like the Game Boy, NES, and Sega Master System using C.
A community-maintained open-source engine for Jedi Academy and Jedi Outcast with bug fixes, performance improvements, and multi-platform support.
A cross-platform windowing and multimedia library for Python, designed for games and visually rich applications.
A free, cross-platform 2D game engine built with Haxe and OpenFL for native multi-platform deployment.
A heightmap-based terrain plugin for Godot Engine 4.1+, featuring texture painting, LOD, grass, and holes.
A cross-platform open source game engine with a plugin-based architecture, focused on cutting-edge graphics technology.
A browser-based roguelike dungeon crawler with ASCII graphics, procedurally generated content, and built with Dart.
An open-source library for cross-platform creative development, inspired by Flash and AIR APIs.
A free AAA game engine deeply integrated with AWS and Twitch, now succeeded by Open 3D Engine.
A statically typed, ahead-of-time compiled programming language with first-class hot-reloading for live applications.
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