Showing 36 of 2098 projects
A CLI tool to build and publish Godot games to the App Store and Google Play without requiring Xcode or Android Studio.
A cross-platform, object-oriented input library for handling keyboard, mouse, and joystick devices in C++ applications.
A toolchain that compiles Rust code to GBZ80 assembly for creating Game Boy games.
A curated list of awesome libraries, frameworks, and tools for ActionScript 3 and Adobe AIR development.
A collection of high-performance utility libraries for Haxe projects, including math, color, and decision-making helpers.
A Godot 4.x plugin for integrating Google Play Game Services SDK into Android games.
An open-source implementation of the Diablo 1 game engine, supporting Diablo, Hellfire, and mods.
A single-player Reversi (Othello) game built with Flutter, featuring a CPU opponent and cross-platform support.
A Swift framework for integrating Tiled map editor assets with Apple's SpriteKit for iOS, tvOS, and macOS games.
An advanced DOOM source port with enhanced scripting, high-resolution support, and cross-platform compatibility.
A 2D lighting framework for libgdx games that uses Box2D for raycasting and OpenGL ES 2.0 for rendering.
A cyberpunk-inspired puzzle game prototype built with Flutter and Flame where players solve puzzles as a hacker in a dystopian future.
A LÖVE input library that unifies keyboard, mouse, and joystick controls with dynamic configuration.
A multi-threaded, renderer-independent TypeScript voxel engine for building customizable voxel-based games and applications.
GitHub Action to run tests for Unity projects and packages as part of the GameCI ecosystem.
A curated collection of resources, samples, and documentation for Direct3D 12 graphics programming.
A soothing pastel theme collection for the Godot game engine, offering four color variants for both text editor and interface.
A 3D racing game built with ClojureScript, React, and Three.js, showcasing React's feasibility in game development.
A versatile game engine for creating video games and real-time 3D/2D applications, including simulators and VR systems.
A Godot tool for programmatically creating and managing UI themes using GDScript, with live preview and style inheritance.
A simple text adventure interpreter for creating and playing interactive fiction games.
An open-source single-player medieval-fantasy 2D JRPG based on an extended Hero of Allacrost engine.
A JavaScript runtime for building Nintendo Switch homebrew applications using web-standard APIs.
A curated list of links to code, games, libraries, and resources for the miniquad and macroquad Rust game development ecosystem.
A graph-based quest editor and manager plugin for Godot 4, enabling visual quest design and runtime management.
A high-efficiency 2D bin packing tool for creating texture atlases using the MaxRects algorithm with aggressive heuristics.
A Python library for programming 2D/3D games, graphics, and sound synthesizers interactively in Jupyter notebooks.
A cross-platform C++17 runtime reflection library with a code generator and dynamic library API.
A SpriteKit extension that adds spring animations matching UIKit's UIView spring animation API.
A curated list of resources, tools, emulators, and games for the CHIP-8 fantasy console and emulation development.
A 2D infinite side-scroller mobile game built with Flutter and the Flame game engine.
A LibGDX extension providing GLTF 2.0 format support and Physically Based Rendering (PBR) shaders for 3D graphics.
A modern C++23 framework for game development, modding, and cheat creation with high-performance math, physics, and graphics support.
Code repository for the Packt book 'Learning Vulkan', providing examples and projects for learning the Vulkan graphics API.
A Godot 3.x add-on providing level of detail (LOD) for meshes, lights, and particles to significantly improve performance in large scenes.
A modern cross-platform 3D rendering engine built with Vulkan and modern C++14.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.