Showing 36 of 2098 projects
A CLI tool to build and publish Godot games to the App Store and Google Play without requiring Xcode or Android Studio.
A cross-platform, object-oriented input library for handling keyboard, mouse, and joystick devices in C++ applications.
A curated list of awesome libraries, frameworks, and tools for ActionScript 3 and Adobe AIR development.
A collection of high-performance utility libraries for Haxe projects, including math, color, and decision-making helpers.
An open-source implementation of the Diablo 1 game engine, supporting Diablo, Hellfire, and mods.
A Swift framework for integrating Tiled map editor assets with Apple's SpriteKit for iOS, tvOS, and macOS games.
A single-player Reversi (Othello) game built with Flutter, featuring a CPU opponent and cross-platform support.
A Godot 4.x plugin for integrating Google Play Game Services SDK into Android games.
A 2D lighting framework for libgdx games that uses Box2D for raycasting and OpenGL ES 2.0 for rendering.
A cyberpunk-inspired puzzle game prototype built with Flutter and Flame where players solve puzzles as a hacker in a dystopian future.
A toolchain that compiles Rust code to GBZ80 assembly for creating Game Boy games.
An advanced DOOM source port with enhanced scripting, high-resolution support, and cross-platform compatibility.
A LÖVE input library that unifies keyboard, mouse, and joystick controls with dynamic configuration.
A 3D racing game built with ClojureScript, React, and Three.js, showcasing React's feasibility in game development.
A curated collection of resources, samples, and documentation for Direct3D 12 graphics programming.
A multi-threaded, renderer-independent TypeScript voxel engine for building customizable voxel-based games and applications.
GitHub Action to run tests for Unity projects and packages as part of the GameCI ecosystem.
A simple text adventure interpreter for creating and playing interactive fiction games.
A versatile game engine for creating video games and real-time 3D/2D applications, including simulators and VR systems.
An open-source single-player medieval-fantasy 2D JRPG based on an extended Hero of Allacrost engine.
A soothing pastel theme collection for the Godot game engine, offering four color variants for both text editor and interface.
A high-efficiency 2D bin packing tool for creating texture atlases using the MaxRects algorithm with aggressive heuristics.
A SpriteKit extension that adds spring animations matching UIKit's UIView spring animation API.
A JavaScript runtime for building Nintendo Switch homebrew applications using web-standard APIs.
A Python library for programming 2D/3D games, graphics, and sound synthesizers interactively in Jupyter notebooks.
A cross-platform C++17 runtime reflection library with a code generator and dynamic library API.
A curated list of links to code, games, libraries, and resources for the miniquad and macroquad Rust game development ecosystem.
A 2D infinite side-scroller mobile game built with Flutter and the Flame game engine.
A LibGDX extension providing GLTF 2.0 format support and Physically Based Rendering (PBR) shaders for 3D graphics.
A graph-based quest editor and manager plugin for Godot 4, enabling visual quest design and runtime management.
Code repository for the Packt book 'Learning Vulkan', providing examples and projects for learning the Vulkan graphics API.
A curated list of resources, tools, emulators, and games for the CHIP-8 fantasy console and emulation development.
A Godot tool for programmatically creating and managing UI themes using GDScript, with live preview and style inheritance.
A Godot 3.x add-on providing level of detail (LOD) for meshes, lights, and particles to significantly improve performance in large scenes.
A modern cross-platform 3D rendering engine built with Vulkan and modern C++14.
A dynamic lighting system library for Love2D games, featuring shadows, normal maps, glow maps, and post-shader effects.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.