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Size-optimized ports of the 240p Test Suite for NES, Game Boy, and Game Boy Advance to test retro video output.
A collection of simplified GBDK examples for Game Boy development, covering graphics, sound, input, and hardware features.
Standard include file containing Game Boy hardware definitions for RGBDS assembly projects.
A GIMP plugin and command-line tool for importing and exporting Game Boy tilemaps and tilesets to/from GBDK, ZGB, GBTD, and GBMB formats.
A command-line tool for estimating ROM and RAM usage in Game Boy and other GBDK platform games from map, binary, and debug files.
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