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A pure Go implementation of the WebRTC API for building real-time communication applications.
A simple WebRTC wrapper for establishing video, voice, and data channels between browsers and Node.js.
An async-friendly WebRTC implementation in Rust with runtime-agnostic architecture and sans-I/O protocol core.
A lightweight C/C++ WebRTC library implementing Data Channels, Media Transport, and WebSockets for cross-platform peer-to-peer applications.
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