Showing 17 of 17 projects
A pure Go implementation of the WebRTC API for building real-time communication applications.
A terminal-based YouTube player and downloader that works without a YouTube API key.
An AirPlay and AirPlay 2 audio player for Linux, FreeBSD, and OpenBSD that streams audio from Apple devices and AirPlay sources.
A client-server audio player that synchronizes multiple clients for perfectly synced multiroom audio playback.
A client-server audio player that synchronizes multiple clients for perfectly synced multiroom audio playback.
A Node.js streaming torrent client that allows instant playback of video and audio files.
An async-friendly WebRTC implementation in Rust with runtime-agnostic architecture and sans-I/O protocol core.
A WebRTC plugin for Flutter enabling real-time audio/video communication and data channels across mobile, desktop, and web platforms.
A self-hosted music streaming server that serves as your personal music center.
A self-hosted music streaming server that serves as your personal music center.
A Swift library for camera and microphone live streaming via RTMP and SRT across Apple platforms.
A Swift library for camera and microphone live streaming via RTMP and SRT across Apple platforms.
A fast, extensible gapless audio player and streamer for iOS and macOS with low CPU usage.
Cast audio and video from macOS or Linux to Google Cast devices and Sonos speakers with support for high-quality formats.
ESP32-based audio streaming software supporting multi-room sync, AirPlay, Bluetooth, and LMS integration.
A comprehensive real-time communications library for .NET that enables VoIP and WebRTC capabilities in applications.
A self-hosted music streaming server with a web interface, Subsonic API support, and advanced music discovery features.
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