A WebRTC plugin for Flutter enabling real-time audio/video communication and data channels across mobile, desktop, and web platforms.
Flutter-WebRTC is a plugin that integrates WebRTC functionality into Flutter applications, enabling real-time audio and video communication, data channels, and screen sharing. It solves the problem of implementing cross-platform real-time features by providing a unified API for mobile, desktop, and web.
Flutter developers building applications that require real-time communication features, such as video conferencing apps, live streaming tools, or peer-to-peer collaboration platforms.
Developers choose Flutter-WebRTC for its extensive cross-platform support, adherence to WebRTC standards, and active community, offering a reliable solution without relying on platform-specific implementations.
WebRTC plugin for Flutter Mobile/Desktop/Web
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.
Supports seven platforms including Android, iOS, Web, macOS, Windows, Linux, and embedded systems, as shown in the functionality table, enabling wide deployment without platform-specific code.
Implements Unified-Plan and Simulcast for better scalability and performance, ensuring compatibility with current WebRTC specifications and multi-stream handling.
Provides end-to-end encryption across all supported platforms, securing audio, video, and data channels without requiring additional plugins or configurations.
Backed by multiple sponsors like Stream and LiveKit, with financial contributors and ongoing development, indicating reliable maintenance and community-driven enhancements.
Requires manual configuration for iOS (Podfile edits for ONLY_ACTIVE_ARCH) and Android (Java 8 compatibility, proguard rules), adding overhead and potential for errors during integration.
Key features like MediaRecorder are only available on Web, and Insertable Streams are unsupported, limiting functionality and consistency in cross-platform applications.
Mandates minSdkVersion 23 and Java 8, which may conflict with projects targeting older devices or using dependencies with different requirements, complicating builds.