Showing 36 of 3656 projects
A developer-friendly React Native library for accessing mobile device sensors with a unified API.
A Rust tool that automatically generates C# FFI bindings from Rust or C libraries for .NET and Unity.
A React Native module for accessing and managing iOS and Android device calendar events.
A free, open-source desktop app for GitHub and GitLab notifications with a kanban-style interface.
A self-hosted Rust-based podcast management system with multi-user support, native mobile apps, and a modern web interface.
An open-source SpaceX launch tracker app built with Flutter for mobile, desktop, and web.
A React Native draggable sliding up panel component for creating bottom sheets and expandable views.
A Go library to detect whether a file descriptor is a terminal (TTY) or not.
A browser-based application for managing event rundowns, scheduling, and cueing in live production environments.
A cross-platform Go package and command-line tool providing Zenity-like graphical dialogs for user interaction.
A header-only Vulkan-based library providing a CUDA Runtime API interface for GPU-accelerated applications.
A minimalistic GitHub-flavored markdown editor with live preview, built with Tauri.
Receive and interact with Android notifications on your Mac via Pushbullet.
A pure Swift library for parsing and reading Excel XLSX spreadsheet files.
A Ruby binding for the libvips image processing library, offering fast, memory-efficient image operations.
A cross-platform database migration tool for .NET and .NET Core projects using plain SQL scripts.
A lightweight cross-platform serial port library with protocol parsing for C++, C, C#, Java, Python, Node.js, Electron, and Rust.
A modern, cross-platform C++ webview library for building lightweight desktop apps with web technologies.
A Flutter demonstration app that replicates a native Android movie browsing interface using the TMDB API.
A lightweight, modular, and fast open-source C++ game engine for developing customizable 3D desktop games.
A cross-platform C++ input library for games, handling gamepads, keyboard, mouse, and touch with a unified interface.
A cross-platform source port of System Shock that closely mimics the original with quality-of-life improvements.
A C++17 cross-platform single-header library for generating and manipulating UUIDs (Universally Unique Identifiers).
A cross-platform C++ machine learning library for real-time gesture recognition with support for classification, regression, and clustering.
A cross-platform, open-source MUD client with a fast text display and powerful Lua scripting.
A high-performance virtual machine for executing Haxe code across multiple platforms.
Client/server open-source network backup solution for Windows, macOS, and Linux systems.
A C/C++ header file that eliminates platform-specific #ifdefs by providing portable macros for static analysis, optimizations, and API management.
A suite of enterprise-grade proxy solutions including forward proxy, reverse proxy, load balancer, and NAT traversal built in Rust.
A lightweight middleware layer that simplifies Vulkan API usage for professional workstation applications.
An open-source cross-platform game engine for running Fallout 2™, written in C++ with SDL.
A free and open-source PICO-8 API implementation in LÖVE for running PICO-8 games on other platforms.
A cross-platform retro game engine forked from Quake II, focused on creating standalone games with a 1997-era software renderer aesthetic.
A modern C++23 library providing essential abstractions and utilities for low-level Vulkan graphics programming.
A cross-platform C++ binding for OpenGL that provides type-safe parameters, lazy function resolution, and multi-context support.
A Flutter sample project for creating parallax and transformation effects in PageView widgets.
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