Showing 11 of 11 projects
A Godot 4 plugin that simplifies and enhances camera behaviors for 2D and 3D games, inspired by Cinemachine.
A Unity camera system that ensures pixel-perfect rendering for 2D pixel art games by eliminating scaling artifacts and diagonal smoothing.
A flexible camera system for LÖVE games with scaling, rotation, and coordinate transformation.
A small collection of Lua helper utilities for game development with the LÖVE framework.
A camera library for LÖVE featuring parallax scrolling, aspect ratio maintenance, and layer-based transformations.
A pixel-perfect camera and resolution manager system for GameMaker Studio, offering independent game and GUI resolution control.
A GameMaker Studio 2 camera system that combines pixel-perfect rendering with smooth movement to eliminate visual artifacts.
A LÖVE utility library that adds parallax scrolling layers to camera systems for 2D games.
Example implementations of algorithms in Dart/Flutter, including maze generation and smooth camera follow.
A Godot 3.x camera node for box, room, and grid-based 2D movement with aspect ratio preservation.
A room-based camera system with smooth transitions for LÖVE game development.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.