Showing 36 of 1079 projects
A low-latency, high-throughput asynchronous logging library for C++ that minimizes performance impact on application threads.
A Python-based high-level build system wrapper for distributed, multi-platform C/C++ projects.
A fast C++ GPU implementation of Convolutional Neural Networks with multi-GPU support.
A high-performance, no-allocation C++ JSON library for direct parsing to custom data structures with declarative mappings.
A real-time visual odometry pipeline using stereo event-based cameras, leveraging Time Surfaces for direct geometric mapping and tracking.
A C++ library for creating, reading, and modifying Microsoft Word (.docx) files programmatically.
A C++ implementation of the Go-ICP algorithm for globally optimal 3D point cloud registration with outlier trimming.
An unordered C++ data container providing fast iteration, insertion, and erasure while maintaining pointer/iterator validity to non-erased elements.
A header-only C++ template library providing custom arithmetic plug-in types for mixed-precision algorithm development and optimization.
A single-file zero-overhead C++ idiomatic wrapper for the native WebGPU C API, providing syntactic sugar without runtime cost.
A C++ library providing object-oriented serial port programming for Linux systems.
A high-performance, cross-platform 3D game engine with Vulkan/DirectX 12 support, built on a novel 'Everything is an asset' design principle.
A VLC plugin that enables streaming media directly from torrent files and magnet links.
A high-performance data profiler for discovering and validating complex patterns like functional dependencies, inclusion dependencies, and association rules.
Single-header implementations of Vulkan and Direct3D 12 renderers for experimentation and learning.
A ROS 2 RMW implementation using the Zenoh protocol for efficient, scalable, and configurable middleware communication.
An open-source reimplementation of The Simpsons: Hit & Run written in modern C++ and OpenGL.
A high-performance code build system optimized for fast incremental builds in large software projects.
A single-header C++ library for parsing JSON directly to C++ structs and serializing structs back to JSON.
CMake scripts for painless cross-platform usage of SuiteSparse and METIS libraries, including precompiled Windows binaries.
An open-source remake of the classic DOS fighting game One Must Fall 2097 with modern networking and cross-platform support.
A non-intrusive, decentralized package manager for C++ libraries using CMake.
A lightweight C++ machine learning library designed for embedded electronics and robotics applications.
A C++ task scheduling framework designed for game engines to express parallelism and maximize performance on multi-processor platforms.
A GPU-accelerated C++ library for visual-inertial odometry frontend tasks, optimized for high-speed robotics.
A parallel gzip decompressor with fast random access, utilizing multi-core CPUs for high-speed decompression of standard gzip files.
A header-only C++ library for parsing .INI configuration files, designed for simplicity and embedded systems.
A portable, cross-platform engine for Command & Conquer Tiberian Dawn and Red Alert, offering faithful gameplay with modern fixes.
A comprehensive enhancement suite for CMake, adding modern scripting capabilities, dependency management, and a rich standard library.
A header-only C++20 library providing fixed-capacity, constexpr containers with identical APIs to their std equivalents.
A source-to-source compiler that uses Lisp macros for meta programming of C, C++, CUDA, GLSL, and OpenCL.
A modern C++ framework for Vulkan development, providing a productivity layer with support for ray tracing, meshlets, and serialization.
A generic C++ library for image analysis and computer vision using template-based generic programming.
Open-source C++ toolkit for developing massively multiplayer online universes, originally powering the Ryzom MMORPG.
A Vulkan abstraction layer that represents a frame as a task graph, simplifying graphics engine development.
An open-source engine replacement for Oddworld: Abe's Oddysee and Exoddus, enabling bug fixes, modding, and new projects.
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