Showing 36 of 1194 projects
A Sublime Text plugin providing robust, out-of-the-box autocompletion for C, C++, Objective-C, and Objective-C++ using clang.
A cross-platform GPU-oriented C++ application and game framework for building performant UIs and graphics using modern GPUs.
A lightweight, extremely high-performance, in-place DOM-style JSON parser for C++11.
An open-source reimplementation of Grand Theft Auto 1 (GTA1) using modern technologies, playable in a web browser.
A pure Lua Neovim plugin providing comprehensive CMake project integration with build, test, and debug workflows.
A fast and flexible C++ library for working with OpenStreetMap data.
A C++ library for fast and easy audio synthesis with clean syntax and intuitive signal processing operators.
A C++ header-only library of statistical distribution functions with compile-time computing capabilities.
A non-intrusive, header-only dependency injection container for C++11 and later that automates wiring and reduces boilerplate.
The C++ framework behind ESPHome for building custom firmware for ESP8266/ESP32 devices.
A single-header C++ library for creating animated GIFs directly from RGBA8 image data with delta encoding.
A lightweight, header-only C++ JSON parser with XML conversion capabilities.
A portable, cross-platform continuation of Jagged Alliance 2 that fixes bugs and provides a stable base for mods.
A curated list of C++ graphics libraries and resources for 3D rendering and game development.
A C++ wrapper for FFmpeg that simplifies multimedia processing with modern C++ abstractions.
A tilemap editor for Game Boy, GBC, GBA, NDS, SNES, Genesis, and TG16 projects, supporting Pokémon disassemblies and hacks.
Mesh simplification library that preserves UV seam boundaries for seamless texture reuse across decimation levels.
A C++ library for seamless interoperability between C++ and Python, enabling Python to call C++ code and vice versa.
A header-only C++ utility library that simplifies Vulkan graphics programming by reducing boilerplate and verbosity.
Improved build system generator for CPython C, C++, Cython and Fortran extensions
A fast preprocessor for C and C++ designed as a faster replacement for GNU cpp.
A single-file zero-overhead C++ idiomatic wrapper for the native WebGPU C API, providing syntactic sugar without runtime cost.
A high-performance, no-allocation C++ JSON library for direct parsing to custom data structures with declarative mappings.
A high-performance data profiler for discovering and validating complex patterns like functional dependencies, inclusion dependencies, and association rules.
A C++ library for creating, reading, and modifying Microsoft Word (.docx) files programmatically.
A low-latency, high-throughput asynchronous logging library for C++ that minimizes performance impact on application threads.
A ROS 2 RMW implementation using the Zenoh protocol for efficient, scalable, and configurable middleware communication.
An unordered C++ data container providing fast iteration, insertion, and erasure while maintaining pointer/iterator validity to non-erased elements.
A C++ implementation of the Go-ICP algorithm for globally optimal 3D point cloud registration with outlier trimming.
A real-time visual odometry pipeline using stereo event-based cameras, leveraging Time Surfaces for direct geometric mapping and tracking.
A WebAssembly toolchain and toolkit for building smart contracts on the EOSIO blockchain platform.
A Python-based high-level build system wrapper for distributed, multi-platform C/C++ projects.
A VLC plugin that enables streaming media directly from torrent files and magnet links.
A fast C++ GPU implementation of Convolutional Neural Networks with multi-GPU support.
A header-only C++ template library providing custom arithmetic plug-in types for mixed-precision algorithm development and optimization.
A C++ library providing object-oriented serial port programming for Linux systems.
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