Showing 36 of 1194 projects
A WinDBG extension for viewing and analyzing Windows kernel anomalies to detect rootkits and system modifications.
A vector graphics renderer for bgfx with improved performance and batching, inspired by NanoVG and ImDrawList.
A scalable C++ coroutine framework for highly parallelized CPU-bound and IO-bound workloads.
A modern source port of Descent 1 & 2 that updates the classic 3D shooters for contemporary PCs while preserving the original gameplay.
A C++ SIMD noise library providing high-performance 3D noise generation with runtime CPU instruction set detection.
An unofficial open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri and Alien Crossfire for modern systems.
A fast, header-only CSV parser and writer library for modern C++ with memory-mapped file support.
Sulong is an LLVM bitcode interpreter for the GraalVM polyglot runtime, enabling execution of C/C++ and other LLVM-based languages.
A modern C++ project boilerplate with CMake, testing, CI/CD, and coverage reporting.
A network bridge enabling bidirectional message and service communication between ROS 1 and ROS 2 systems.
A cross-platform hex editor for viewing and editing large files with disk device support.
A lightweight, header-only, high-performance reactive programming framework for C++20, bringing React/Vue-style dataflow to native applications.
A pluginable code comprehension tool for large-scale C/C++, C#, and Python software with deep parsing and visualization.
A cross-platform object-oriented framework for Vulkan that simplifies development while maintaining API transparency.
A minimal 2D C++ game framework focused on simplicity, portability, and easy building with few dependencies.
A lightweight, super fast C/C++ and Python library for sequence alignment using edit (Levenshtein) distance.
Execute and control OS processes from Erlang/OTP with fine-grained management and proper cleanup.
A library and toolkit for communication and device interfaces in robotics, from humanoids to embedded devices.
A convolutional network-based image classifier and feature extractor trained on ImageNet, providing dense feature extraction capabilities.
A C++ wrapper library for SDL2 and its satellite libraries, providing RAII, exceptions, and modern C++ idioms.
A portable Game Boy emulator focused on full hardware emulation including peripherals, with experimental Nintendo DS support.
A C++ implementation of the Jinja2 Python template engine for dynamic HTML pages and source code generation.
A cross-platform, high-performance UI toolkit for building hardware-accelerated desktop applications with modern C++20.
An asynchronous web framework for C++ built on top of Qt, featuring high performance and modern HTTP support.
A collection of additional CMake modules for extending CMake's functionality, primarily sourced from Ryan Pavlik's work.
A fast and robust ground segmentation algorithm for 3D LiDAR point clouds, using concentric zone-based region-wise processing.
A C++11 header-only thread-safe container (synchronized queue) for sharing data between threads with customizable storage.
A collection of free and open-source video effects plugins compatible with major video editing and processing software.
An open-source re-implementation of the classic strategy game X-COM: Apocalypse, requiring the original game files to run.
A C++ toolkit with MATLAB interface for automatic control and dynamic optimization, including model predictive control and parameter estimation.
A fan-made open-source remake of The Settlers II Gold Edition with modern multiplayer support and cross-platform compatibility.
A Sublime Text plugin providing robust, out-of-the-box autocompletion for C, C++, Objective-C, and Objective-C++ using clang.
A multi-platform isometric game engine with C++ core and Python bindings for creating extensible 2D games.
A versatile, fast, multi-platform C++ library for creating graphical user interfaces in games and rendering applications.
A C++ header-only hash map and hash set that preserve insertion order, similar to Python's OrderedDict.
A lightweight, high-performance, industrial-grade logging library for C++, Java, C#, Python, TypeScript, and game engines, battle-tested in Honor of Kings.
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