Showing 36 of 1036 projects
A simple header-only C++ library for reading and writing WAV and AIFF audio files.
A lean and fast C++ library for 3D point cloud data processing with efficient implementations of common operations.
A lightweight header-only C++ library for running Keras (TensorFlow) models without linking against TensorFlow.
A static analyzer for PE executables that identifies malicious indicators and aids in malware assessment.
A C++11 GraphQL query parser with C and C++ APIs for building language bindings.
A high-performance, fully-featured CSV parser and serializer for modern C++ with streaming, random access, and robust format handling.
Official C++ driver for MongoDB, enabling C++ applications to connect, query, and manage MongoDB databases.
A header-only C++ library for processing polygonal and polyhedral meshes with a unified abstract mesh data structure.
A powerful open-source toolset for creating Windows installation packages and MSI files.
Open-source version of SimCity Classic, a city-building simulation game originally designed by Will Wright.
Open-source simulation engine based on the original SimCity Classic, designed for building city simulation games.
A cross-platform port of the Arx Fatalis first-person role-playing game, enabling modern play on Linux, macOS, and Windows.
A reimplementation of Unreal Engine 1 focused on making Unreal (Gold) and Unreal Tournament (UT99) playable on modern systems.
An MIT-licensed prototype game engine framework for education, R&D, and building custom engines.
A header-only C++11 CSV parser library with easy-to-use API for reading and writing CSV files.
Award-winning, efficient C++ tools for processing LiDAR data in LAS/LAZ formats with multi-core batch processing.
A cross-platform modern C++ GUI library with backends for SFML, SDL, GLFW, and raylib.
A C++ library for parallel text file reading with CSV support and Python bindings.
A Vulkan-based cross-platform game and rendering engine for modern graphics development.
A work-in-progress Ruby compiler written in Ruby and C++, featuring an ahead-of-time compiler and incremental REPL.
A high-performance asynchronous C++ logging library using fmtlib formatting with nanosecond latency.
A C++ template library providing high-performance SIMD-accelerated sorting algorithms for integers, floats, and custom objects.
A high-performance C++ library for creating, parsing, and manipulating PDF files and streams.
A RocksDB-compatible, high-performance embedded key-value store optimized for modern hardware and scale.
A fast, efficient, and easy-to-use C++ asynchronous micro web framework for building REST APIs.
A lightweight, fast, and simple 3D physics engine in C++ designed for games, supporting only box collision for ease of use.
Formatted C++20 standard library man pages generated from cppreference for Unix systems.
A high-performance, portable deep reinforcement learning library for continuous control, optimized for speed across CPUs, GPUs, and microcontrollers.
A cross-platform C++ framework for building JSON-RPC 2.0 & 1.0 compatible client and server applications.
A cross-platform C++ game engine for 2D game development, supporting Windows, macOS, Linux, iOS, tvOS, Android, and web browsers.
A modern C++ re-implementation of the classic DOS game Duke Nukem II, offering enhanced graphics and usability on modern systems.
A very fast single-file C++ PNG encoder/decoder for 24/32bpp images with no dependencies.
A roguelike dungeon management game where you build and defend your dungeon while raiding others.
A high-performance C/C++ client library for Apache Kafka, supporting producers, consumers, and admin operations.
A high-performance C++ BitTorrent library for Unix-like systems with direct file-to-network transfers.
A high-performance C++ JSON serializing and deserializing library accelerated by SIMD instructions.
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