Showing 19 of 451 projects
Open-source C++ implementation of the OMG Data Distribution Service (DDS) for building real-time, distributed publish-subscribe systems.
A collection of C++ STL features that can be learned in 30 seconds or less.
An open-source reimplementation of Black & White (2001) in modern C++ with support for OpenGL and Vulkan.
A modern C++ library for processing and visualizing polygon surface meshes with efficient data structures and standard algorithms.
A sound and music computing system for audio synthesis, processing, and composition.
A unit testing and mocking framework for C and C++ with memory leak detection.
A C++ header-only library providing fast hash map and hash set implementations using robin hood hashing with open addressing.
A Qt and C++ GUI for the radare2 reverse engineering framework, designed to make binary analysis accessible.
A community-curated repository of modern, idiomatic C++ code patterns for solving common programming problems.
A C++ library providing multiple concurrent hash map implementations for high-performance multithreaded applications.
A comprehensive collection of slides, code, and materials from the CppCon 2018 conference.
Language-specific headers and classes for using popular icon fonts in C, C++, C#, Python, Rust, and Go.
A C++ library for building native PHP extensions with automatic type conversion between C++ and PHP.
A C++ 3D game engine ported to run in web browsers using JavaScript, WebGL, and WebAssembly via Emscripten.
An open-source re-implementation of the classic Tomb Raider engine for playing Tomb Raider 1-5 and custom levels.
A CMake tool for seamlessly integrating Rust crates (executables and libraries) into existing C/C++ projects.
A minimalist, frustration-free, single-header C++ library for command-line argument parsing.
A simple, portable, and self-contained C++ stacktrace library supporting C++11 and newer on Linux, macOS, and Windows.
A collection of Vulkan C++ sample applications demonstrating various aspects of the Vulkan graphics API.
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