Showing 7 of 7 projects
A direct port of the Bullet physics engine to JavaScript using Emscripten for web-based physics simulations.
A direct port of the Bullet physics engine to JavaScript using Emscripten for web-based physics simulations.
A high-speed, cross-platform game engine built with modern C++17 and Vulkan for graphics.
An open-source re-implementation of the classic Tomb Raider engine for playing Tomb Raider 1-5 and custom levels.
A modern open-source engine that recreates classic Need for Speed games (1-5) by unpacking original data files.
An advanced C++ 3D game engine with a full editor, ECS architecture, and DirectX 11 renderer, powering an in-production game.
Bullet 3D Physics bindings for Haxe, enabling cross-platform physics simulation for HL/C and JavaScript targets.
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