A pixel art editor built as a Swift Playground, allowing users to create retro-style pixel art with drawing, color palettes, undo/redo, and save functionality.
Pixel Art Maker is a pixel art editor built as a Swift Playground, allowing users to create retro-style pixel art with features like drawing, color palette customization, undo/redo, and saving. It solves the need for a simple, nostalgic art tool within the Apple development ecosystem, specifically designed for Swift Playgrounds.
iOS developers, Swift learners, and retro gaming enthusiasts who want to create pixel art in a playful, educational environment like Swift Playgrounds.
Developers choose Pixel Art Maker for its seamless integration with Swift Playgrounds, ease of use for pixel art creation, and its unique focus on combining creative tools with nostalgic video game aesthetics, all while being a WWDC Scholarship-winning project.
A pixel art editor in a Swift Playground 👾 WWDC Scholarship Winner 🏅
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.
Supports both single-click and click-and-drag pixel placement, as shown in the README gif, making it user-friendly for quick art creation.
Allows setting up palettes by providing an array of UIColor values to CanvasController, enabling easy retro-style color schemes.
Features dedicated buttons for undoing and redoing drawing actions, enhancing the editing workflow without complex shortcuts.
Saves artwork without the grid overlay, providing a polished render suitable for use in indie games or presentations.
Exclusively runs within Swift Playgrounds on Apple devices, locking out users on other platforms and requiring specific macOS/iOS setup.
Lacks advanced features common in pixel art editors, such as layers, transparency, or animation tools, limiting its use for complex projects.
Requires creating a specific directory path for saving files, as noted in the README, which can be cumbersome and error-prone for beginners.