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MicroMachine

MITRuby3.0.0

A minimal finite state machine implementation for Ruby with less than 50 lines of code.

GitHubGitHub
523 stars38 forks0 contributors

What is MicroMachine?

MicroMachine is a minimal finite state machine implementation for Ruby that provides essential state transition functionality in under 50 lines of code. It solves the problem of managing state changes in Ruby applications without the complexity of larger FSM libraries, offering a clean, composable approach to state management.

Target Audience

Ruby developers who need lightweight state management in their applications, particularly those working with models that require state transitions like order processing, user workflows, or approval systems.

Value Proposition

Developers choose MicroMachine for its extreme simplicity and minimal footprint—it provides only the essential FSM functionality without complex DSLs or dependencies, making it easy to understand, integrate, and maintain.

Overview

Minimal Finite State Machine

Use Cases

Best For

  • Managing state transitions in ActiveRecord models
  • Implementing lightweight workflow automation in Ruby
  • Adding state management to Ruby objects without heavy dependencies
  • Building composable state machines within larger applications
  • Educational purposes for learning finite state machine concepts in Ruby
  • Projects where minimal code footprint is a priority

Not Ideal For

  • Projects needing complex business logic in state transitions (e.g., guards or conditional branching)
  • Teams wanting a declarative DSL for state machine definition without manual hash manipulation
  • Applications requiring built-in persistence or ActiveRecord integration out of the box
  • Systems that demand hierarchical or nested state machines for advanced workflows

Pros & Cons

Pros

Minimal Code Footprint

At under 50 lines, it eliminates bloat and dependencies, making it easy to audit and understand, as highlighted in the README's emphasis on providing only essential FSM functionality.

Simple, Composable Design

It uses plain Ruby hashes and methods like `when` for transitions, allowing flexible instantiation within models without mixins, as demonstrated in the ActiveRecord integration examples.

Flexible Callback System

Supports callbacks on specific states or any transition with payload passing, enabling custom actions like persisting state changes, as shown in the `on(:any)` example.

Explicit State Inspection

Provides methods like `trigger?` for safe state checking and `events` for listing all possible transitions, aiding in debugging and dynamic workflows.

Cons

Manual Persistence Handling

Lacks built-in persistence; developers must manually sync state to databases, as admitted in the README's verbose ActiveRecord examples requiring callbacks or before_save hooks.

Limited Advanced Features

Missing common FSM features like conditional transitions, state guards, or event guards, forcing custom logic outside the library for complex scenarios.

Verbose Transition Definition

Defining transitions via hash assignments can become cumbersome for large state machines compared to DSL-based alternatives, increasing boilerplate code.

Frequently Asked Questions

Quick Stats

Stars523
Forks38
Contributors0
Open Issues1
Last commit9 years ago
CreatedSince 2009

Tags

#event-driven#lesscode#behavior-modeling#minimalist#workflow-automation#ruby-gem#finite-state-machine#ruby#state-management

Built With

R
Ruby

Included in

Ruby14.1k
Auto-fetched 6 hours ago

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