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Ancient Beast

AGPL-3.0TypeScriptv0.4

A free, open-source turn-based strategy game where players collect creatures and battle opponents in 1v1 or 2v2 matches.

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1.8k stars694 forks0 contributors

What is Ancient Beast?

Ancient Beast is a free, open-source turn-based strategy game where players build armies from a variety of creatures and battle opponents in tactical 1v1 or 2v2 matches. It is set in a dystopian future with factions based on the seven deadly sins, emphasizing skill-based gameplay over random chance. The project is designed to be lightweight, accessible across devices, and easy to learn but challenging to master.

Target Audience

Strategy game enthusiasts, indie game players, and developers interested in open-source game projects who enjoy tactical, turn-based combat and creature collection mechanics.

Value Proposition

As a completely free and open-source alternative to commercial strategy games, Ancient Beast offers deep tactical gameplay without pay-to-win mechanics, with a focus on skill, accessibility, and community-driven development.

Overview

The Turn Based Strategy Game/eSport. Master your beasts! 🐺

Use Cases

Best For

  • Playing a free, open-source turn-based strategy game
  • Tactical creature collection and army building
  • Skill-based 1v1 or 2v2 online battles
  • Cross-platform gaming on low-end hardware
  • Exploring indie game development projects
  • Community-driven game contributions and modding

Not Ideal For

  • Gamers seeking a polished, full-featured multiplayer experience with AI opponents and animations.
  • Players who prefer real-time action or heavy graphical fidelity over turn-based tactics.
  • Developers looking for a complete, ready-to-deploy game engine or asset set for commercial use.
  • Teams wanting games with random chance or luck-based mechanics influencing outcomes.

Pros & Cons

Pros

Accessible Skill-Based Gameplay

Focuses on tactical depth without random chance, ensuring outcomes depend purely on player skill, as emphasized in the game's philosophy.

Cross-Platform Lightweight Performance

Optimized to run smoothly on most devices and support various input methods like mouse, keyboard, and touchscreens, with future plans for gamepads and AR/VR.

Community-Driven Open Source

Fully open-source under AGPL and CC-BY-SA licenses, with active contribution guides, sponsorship options, and a Discord community for collaborative development.

Easy to Learn, Hard to Master

Designed to be intuitive for newcomers while offering deep strategic complexity with creature collection and alternate game modes, as highlighted in the gameplay section.

Cons

Incomplete Pre-Alpha State

Admits to lacking key features like online multiplayer, bots, and unit animations, as it's still a pre-alpha prototype, limiting immediate playability.

Development Bottleneck

Reliant on a single creator, Dread Knight, with plans to transition to a DAO, which could slow progress and feature implementation until fully decentralized.

Sparse Content and Polish

Missing animations, limited sound effects, and ongoing UI tweaks per the roadmap, indicating it's not yet polished for mainstream or casual audiences.

Frequently Asked Questions

Quick Stats

Stars1,847
Forks694
Contributors0
Open Issues447
Last commit10 days ago
CreatedSince 2011

Tags

#multiplayer#strategy#strategy-game#nodejs#pokemon#game#open-source-game#javascript#cross-platform#indie-game#chess#turn-based-strategy#multiplayer-game

Links & Resources

Website

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