Showing 36 of 101 projects
A cross-platform .NET library for displaying native user dialogs (alerts, confirmations, progress, toasts, etc.) from shared code.
A .NET library providing MVVM and asynchronous support features using Reactive Extensions for WPF, WinUI, MAUI, and Blazor.
A .NET application development platform focused on MVVM for WPF, UWP, Xamarin, and server-side Line of Business applications.
A MessagePack serialization/deserialization library for Common Language Infrastructure (CLI) platforms like .NET Framework, Mono, and Xamarin.
An extended ContentView for Xamarin.Forms with rounded corners, borders, shadows, and gradients.
A cross-platform Xamarin plugin for native audio and video playback with queue management and media notifications.
A lightweight .NET framework for building well-structured XAML applications (MAUI, WPF, WinUI) using MVVM and layered architecture.
A cross-platform .NET library for rendering vector graphics with a unified API for immediate and retained mode graphics.
A predictable state container for .NET applications, inspired by Redux.js, enabling unidirectional data flow.
An asynchronous cross-platform .NET library for Firebase, providing a REST API wrapper with real-time capabilities.
A cross-platform .NET library for copying and pasting text to and from the system clipboard.
A Xamarin.Forms map library that provides maximum Google Maps API features for iOS and Android mobile apps.
A Xamarin and MvvmCross plugin for authenticating users via fingerprint, Face ID, and other biometric sensors.
A collaborative list of open-source mobile applications built with Xamarin and .NET MAUI.
A lightweight, cross-platform 3D game engine for C# and F# powered by Urho3D.
A .NET utility that serializes C# objects to human-readable strings for debugging and logging.
A Xamarin.Forms library for creating stunning gradient backgrounds with CSS support, masks, and animations.
An opinionated HTTP library for .NET apps that provides request deduplication, prioritization, concurrency limiting, and offline caching.
A portable .NET library providing consistent file I/O APIs across multiple platforms including Xamarin, Windows Phone, and Windows Store.
A web tool that generates a C# class with constant fields for the Unicode values of glyph icons in font files.
A cross-platform plugin for Xamarin and Windows to check and request runtime permissions in mobile apps.
A cross-platform plugin for Xamarin and Windows to check device connectivity status, connection type, and bandwidth.
A comprehensive community-maintained library of Xamarin learning resources, tools, and content.
A collection of code samples demonstrating Uno Platform's capabilities for building multi-platform apps with C# and WinUI XAML.
A cross-platform library for capturing, saving, exporting, and displaying signatures in Xamarin and Xamarin.Forms apps.
A cross-platform API for accessing phone functionality like contacts, camera, and geolocation in iOS, Android, and Windows Phone apps.
A cross-platform socket API abstraction for Xamarin and Windows projects, enabling portable socket code in PCL libraries.
A browser-based sandbox for experimenting with Uno Platform controls and layouts using XAML and WebAssembly.
A cross-platform .NET library for managing Bluetooth beacons, parsing Eddystone and iBeacon-compatible frames from BLE advertisements.
A lightweight C# library for two-way data binding between properties of objects, especially useful for UI development.
A fluent, lightweight REST client for .NET that simplifies HTTP communication with automatic serialization and extensive feature support.
Add-on libraries for applying Material Design 3 and Cupertino design systems to Uno Platform applications across multiple platforms.
A collection of cross-platform Xamarin and Windows plugins for Portable Class Libraries (PCLs).
A collection of ready-to-use Fluent and Material code snippets to accelerate multi-platform development.
A concise, fast, and feature-rich data binding library for .NET, supporting equality, action, and event bindings with extensive configurability.
A portable .NET Standard library for reading and writing XAML files across desktop, mobile, and .NET Core platforms.
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