Showing 36 of 368 projects
A Blazor library for integrating Google Maps with full API support, advanced markers, and clustering for WebAssembly and Server apps.
A template for creating Cloudflare Workers using Rust and WebAssembly with the workers-rs SDK.
A CSS-in-Rust styling solution for WebAssembly applications, enabling type-safe CSS within Rust code.
A pure Rust game engine for WebGL 2.0 and native OpenGL applications.
A web-compatible Shockwave Player emulator written in Rust for playing old browser games on modern browsers.
A cross-platform gRPC client for manual testing and debugging, available as both a desktop GUI and CLI.
A Blazor wrapper for the File System Access browser API, enabling local file system read/write operations from web applications.
Phala Network is a decentralized offchain computing protocol that powers the execution layer for AI agents.
A Blazor framework for building fully customizable content management systems purely from code.
A modern collection of UI components and extensions for Blazor applications, built on .NET 5 with CSS/JS isolation.
A front-end framework for building WebAssembly applications entirely in Rust with idiomatic syntax and compiler safety.
A basic SVG editor component for Blazor applications, enabling interactive creation and editing of SVG elements.
A Go package and CLI to generate ASCII trees from Go programs or Markdown lists, and create/verify directories.
A browser-based terminal emulator built with Rust and Yew for creating interactive, terminal-style web applications.
A Vue 3 library for 2D graphics rendering using Skia and Rust-based software rasterization.
A NuGet package that pre-renders Blazor WebAssembly apps into static HTML files during publish for improved SEO and OGP visibility.
An easy-to-use cross-platform 2D game library for C++ supporting desktop, mobile, console, and web platforms.
A cross-compiler for shader languages, converting between SPIR-V, GLSL, HLSL, and Metal Shader Language.
An automatic bug-finding tool for C, C++, Go, Rust, and Zig using WebAssembly-level symbolic execution.
A cross-platform library of cryptographic primitives for building cryptocurrency wallets.
A Rust library for building client-side web applications using WebAssembly, inspired by The Elm Architecture and Redux.
A collection of reusable Blazor components that adapts the ADMINLTE 3 admin dashboard template for .NET Core Blazor applications.
A bridge library to integrate React, Preact, or React Native Web apps into React Native apps via WebView with simplified communication.
A tile-first, retro-ready 2D game engine that runs on terminal, desktop, and web with a unified rendering abstraction.
A secure, durable runtime for coordinating AI agent tasks in isolated WebAssembly sandboxes.
A class library for localizing text in Blazor applications using JSON/CSV files and static typing.
A CHIP-8 emulator written in Rust and compiled to WebAssembly for browser execution.
A Go+WebAssembly library for drawing on HTML5 Canvas entirely from Go code without JavaScript calls.
A single-page e-commerce demo application built with Rust, WebAssembly, and the Yew framework.
A pure C# wrapper for the HTML Canvas API in Blazor applications with no JavaScript dependency.
A comprehensive video course teaching full-stack web development with Rust, Yew, and Docker by building a todo application.
A collection of code samples demonstrating Uno Platform's capabilities for building multi-platform apps with C# and WinUI XAML.
A Yew component library that provides Bulma CSS framework components for building web applications in Rust.
A lightweight neural network library for Deno with CPU, GPU, and WASM backends, designed for serverless and edge environments.
A simple 2D train simulation game written in C# with .NET Core, developed live on Twitch.
A JavaScript runtime for building Nintendo Switch homebrew applications using web-standard APIs.
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