Showing 16 of 88 projects
CMake scripts for building OpenSceneGraph third-party libraries from source.
A CMake macro for setting up precompiled headers with Visual Studio and GCC compilers.
A Visual Studio analyzer that enforces C# coding guidelines not covered by Resharper.
Unofficial Visual Studio 2022 extension providing IntelliSense, linting, class sorting, and build tools for Tailwind CSS development.
Source code and build guide for the Starbound game, enabling custom modifications and development.
A starter kit for building Aurelia applications with TypeScript, featuring samples and type definitions.
A Roslyn-based C# source generation framework that enables multi-pass generation and parallel execution of generators.
Outlook add-in that enables users to report suspicious emails to security teams with one click.
A game engine with Lua scripting support, built for extensibility and cross-platform development.
A minimal Vulkan sample that renders a triangle without helper libraries, demonstrating pure Vulkan API usage.
A Blazor WebAssembly port of DiabloWeb, enabling the classic Diablo game to run as an offline-capable PWA.
A reverse-engineered reimplementation of the classic Death Rally game engine, requiring original game assets.
A partial recompilation of Dungeon Keeper II that fixes bugs in single and multiplayer modes.
A modular C++ framework for rapid development of cross-platform applications including games, simulators, and viewers.
A JSX-based UI builder that automatically generates code from visual editing.
A PowerToys Run plugin that searches recent Visual Studio projects and solutions.
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