Showing 10 of 10 projects
A Godot Engine plugin to import tilemaps and tilesets created in the Tiled Map Editor.
A tilemap editor for Game Boy, GBC, GBA, NDS, SNES, Genesis, and TG16 projects, supporting Pokémon disassemblies and hacks.
A single-header C graphics library for recreational coding, prototyping, small games, and experimentation.
A Godot 4 addon for importing Tiled map editor files (.tmx, .tmj) into your game projects.
A data-oriented 2D grid engine for games, optimized for performance with pathfinding and observer systems.
A Godot Engine demo showcasing tilemap-based pathfinding implementation for 2D games.
A GIMP plugin and command-line tool for importing and exporting Game Boy tilemaps and tilesets to/from GBDK, ZGB, GBTD, and GBMB formats.
A Haxe library for parsing and importing tilemaps exported from the Pyxel Edit pixel art editor.
A Godot Engine addon that implements RPG Maker's Autotile format for automatic 2D tiling in game development.
A GIMP plugin for optimizing tile maps and tile sets by deduplicating tiles and providing in-workflow feedback.
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