Showing 28 of 28 projects
A high-performance, event-driven, coroutine-based concurrency library for PHP that enables asynchronous programming.
A toolkit for building reactive applications on the JVM with support for HTTP, TCP, and file system operations.
A low-level library for event-driven, non-blocking I/O programming in PHP.
A cross-platform, high-performance C/C++ network library with simpler APIs for TCP/UDP/SSL/HTTP/WebSocket/MQTT client/server development.
A PHP microservices coroutine framework built on Swoole, offering high-performance, Spring Cloud-like features for modern PHP applications.
A modern C++11 network library for high-performance TCP/UDP/HTTP services, designed for multi-threaded, non-blocking event-driven applications.
A lightweight, high-performance Go framework for building real-time game servers and distributed systems.
Ultra-fast, low-latency asynchronous socket server and client library for .NET Core supporting TCP, SSL, UDP, HTTP, HTTPS, and WebSocket protocols.
A high-performance, cluster-ready push notification server written in pure Go with support for WebSocket, TCP, and offline message storage.
A lightweight, fast, non-blocking TCP network library and WebSocket server for Go, based on the Reactor pattern.
Ultra fast and low latency asynchronous socket server & client C++ library with support for TCP, SSL, UDP, HTTP, HTTPS, and WebSocket protocols.
Embeddable message protocol loop library for WebSocket, HTTP, MQTT, and TCP servers with unified API.
A fast, event-driven network library for Rust that simplifies socket management with a message and endpoint abstraction.
A cross-platform C++ framework for building JSON-RPC 2.0 & 1.0 compatible client and server applications.
A lightweight TCP server framework for Go with message routing, middleware, and customizable packet handling.
An asynchronous TCP library for ESP8266 microcontrollers enabling non-blocking network communication.
A Go package for quickly building TCP servers with a simple and efficient API.
A simple, fast TCP and UDP networking library for .NET and Unity, supporting dependency injection and multiple serializers.
A high-performance Go framework for building Redis-protocol compatible TCP servers and services.
A Swift multiplatform, single-threaded, non-blocking web and networking framework inspired by Node.js.
A Delphi IOCP-based framework for building high-performance TCP servers, HTTP servers, and WebSocket applications.
A high-performance Delphi networking and encryption library with a scalable thread-per-command architecture for building secure, concurrent servers and clients.
A .NET framework for building reactive queryable observable services that execute LINQ queries server-side over TCP connections.
A TCP server framework for Go with graceful shutdown and custom protocol support.
A feature-rich framework for building multiplayer games with GameMaker clients and a Node.js server.
A lightweight MQTT broker library and standalone server written in Go, supporting TCP and WebSocket connections.
A socket acceptor pool for Elixir that simplifies server implementation using the socket library.
A generic TCP acceptor pool for Erlang with low latency and configurable concurrency.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.