Showing 15 of 15 projects
A Go library for building command-line interfaces with declarative structs and tags.
Generate type-safe Go converters by defining interface function signatures, avoiding runtime reflection.
A Realm extension that enables storing Swift native types (structs, classes, enums) directly in Realm databases.
Unrealm enables storing Swift native types (structs, classes, enums) in Realm databases without inheriting from Object.
A declarative struct-tag-based HTML unmarshaling and web scraping library for Go built on goquery.
A CLI tool to examine Go type structures, interfaces, and their transitive dependencies, and export them as TypeScript declarations.
A lightweight struct validator for Go using struct tags and custom rules.
A Go library for decoding binary data into structured Go types using tags, with support for offsets, calculations, and custom methods.
A Go library for generating random fake data and populating structs with customizable builders and zero dependencies.
A collection of data format converters for encoding and decoding structs and arrays in GameMaker LTS 2022.
A Go library for encoding and decoding structs into HTTP header fields using struct tags.
Convert Go structs to GraphQL objects and build schemas dynamically using struct tags.
An iOS framework that automatically generates random instances of Swift structs or classes with randomized property values.
Build powerful, AI-native CLIs declaratively from Go structs, eliminating Cobra boilerplate.
A tag-based configuration parser for Go that loads values from multiple providers into type-safe structs.
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