Showing 13 of 13 projects
An early PlayStation 4 emulator for Windows, Linux, macOS, and FreeBSD written in C++.
A cross-platform library for low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.
A free, open-source 2D jump'n'run game inspired by Super Mario Bros., featuring Tux the penguin on a quest to rescue Penny.
A highly compatible Nintendo 64 emulator written in Rust with netplay support.
A small cross-platform 2D-focused game framework built with C# and SDL3.
Stable repository of the modernized X-Ray 1.6 game engine
Static and dynamic D language bindings for SDL3 and its official extension libraries, compatible with BetterC, @nogc, and nothrow.
Official SDL2 and SDL3 bindings for the V programming language, providing full access to multimedia and game development libraries.
Community-maintained source port modernizing the original Little Big Adventure 2 game engine for preservation and education.
A Linux port of Far Cry 1 using SDL3, based on the game's leaked source code.
Crystal language bindings for raw SDL 3 functions, providing a low-level foundation for building multimedia libraries.
A modern, portable reimplementation of the Time Commando game engine from 1996, built for learning and preservation.
Extends vab to compile V applications using vlang/sdl for Android, building SDL2/SDL3 from source with Android NDK.
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