Showing 30 of 102 projects
Ada 2022 bindings to SDL 2, providing a variable-thickness wrapper for multimedia and game development.
A portable, enhanced RuneScape Classic client written in C99 with support for multiple platforms and modern features.
Official SDL2 and SDL3 bindings for the V programming language, providing full access to multimedia and game development libraries.
An open-source transportation simulator where players build and manage a transport company across rail, road, ship, and air networks.
A modern source port of the classic 3D Realms game Shadow Warrior, enabling play on contemporary operating systems.
An unofficial open-source engine reimplementation of the classic game trilogy Crystal Caves, with modern improvements.
FreePascal and Delphi bindings for the Dear ImGui library with docking support.
A native Linux/BSD port of the 1996 racing game Death Rally, requiring original game assets.
A hackable, portable mini dashboard and control center powered by MQTT for monitoring and controlling IoT devices.
SDL2 port of the 1994 3D action game Rise of the Triad for modern operating systems.
A V language wrapper for dear imgui and cimgui, enabling immediate-mode GUI development with SDL2 and OpenGL.
A V language wrapper for the Nuklear immediate-mode GUI library, enabling cross-platform UI development.
A V language wrapper for libSDL2 providing multimedia capabilities for 2D graphics, audio, and input handling.
A turn-based strategy game that modernizes the classic M.A.X. (Mechanized Assault & Exploration) for multiplayer on contemporary systems.
Scala Native bindings for SDL2 and OpenGL, enabling high-performance graphics programming in Scala.
An open-source flight simulator for radio-controlled planes with realistic physics, VR support, and cross-platform builds.
A modern source port for Rise of the Triad focused on quality-of-life improvements, expanded compatibility, and new features.
A modern source port of the classic DOS game Witchaven, enabling play on contemporary operating systems.
An arcade game where you control a ball falling through holes to avoid being crushed by the descending screen top.
A modern source port of the classic 1995 DOS game William Shatner's TekWar, enabling play on contemporary operating systems.
A lightweight C library for cross-platform native file open, save, and folder selection dialogs.
A V programming language wrapper for the SDL2 library, providing native-feeling bindings for multimedia and game development.
A Scala Native application that generates and visualizes various mathematical fractals with interactive controls.
Extends vab to compile V applications using vlang/sdl for Android, building SDL2/SDL3 from source with Android NDK.
DLang SDL2 and OpenGL wrapper library for simplified game development and graphics programming.
A lightweight, cross-platform CLI video player built with Ada, featuring offline/cloud caption generation and sprite thumbnail previews.
A C++ graphics framework built on SDL2 and OpenGL for 2D/3D rendering with event handling and asset management.
A Vulkan-powered color-matching puzzle game remake of the classic Atari 2600 game Acid Drop.
A 2D Asteroids-style arcade game built with the MX2 framework using SDL2 and Vulkan.
Dynamic and static D language bindings for the SDL2_gfx library, compatible with @nogc, nothrow, and BetterC.
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