Showing 36 of 243 projects
A Lua build system that compiles Lua, Fennel, and MoonScript source code into standalone executables.
A PowerShell module for interacting with GitHub Gists via the GitHub API.
An Ada binding for Lua, enabling Ada programs to execute Lua scripts and interact with the Lua runtime.
A Go library that embeds Perl 5.20.1 to evaluate Perl code with persistent state and call native Go functions via XS.
A Clojure micro-framework for creating Jabber/XMPP bots to automate interactions and provide system information.
Delphi binding for the Lua 5.1 scripting language, enabling Delphi applications to embed and execute Lua scripts.
An AutoHotkey class providing intuitive methods to create and manage custom Toolbar controls in GUI windows.
A Delphi DFM/FMX parser and scriptable bulk editor that converts between DFM format and JSON.
A PowerShell module for interacting with Telegram's APIs, enabling automation and messaging via PowerShell scripts.
D language bindings for the Sciter multi-platform HTML engine, enabling desktop GUI applications with HTML, CSS, and scripting.
A lightweight, dependency-free database library for AutoHotkey that stores and manipulates tab-separated data.
AutoHotkey library for loading, manipulating, and saving CSV files using objects and ListView GUIs.
An embeddable Go implementation of the Ngaro Virtual Machine for scripting Go programs in Retro.
An AutoHotkey function that dynamically evaluates expressions embedded within strings.
An opinionated collection of utility functions and APIs to enhance GameMaker programming.
A collection of reusable GDScript helper scripts for the Godot game engine.
Auto-completes typed values in an AHK ComboBox control.
AutoHotkey library for programmatically controlling Windows Vista+ audio devices and volume levels.
Finder context menu automation for macOS with 50+ ready-to-use actions and custom script support.
A port of the Lodash JavaScript utility library to GameMaker Language 2.3 for functional programming workflows.
An AutoHotkey class that creates scrollable GUI containers as parent windows for other GUI elements.
An AutoIt User Defined Function library for uploading images to Imgur via its API.
An object-oriented GUI library for AutoHotkey, enabling GUI creation with modern programming patterns.
A collection of utility functions for enhancing AutoHotkey ListBox controls with advanced operations.
An extension script for GameMaker Studio 2.3+ that adds object-oriented programming features to GML.
A particle system for creating visual effects using AutoHotkey and GDI+.
Displays AutoHotkey environment and system information with an integrated update checker and downloader.
A class providing enhanced ListView controls for AutoHotkey with copy, paste, drag, history, and grouping functions.
An AutoHotkey wrapper library for WinSCP's .NET assembly, enabling FTP/SFTP automation in AHK scripts.
A runtime compiler and interpreter for GameMaker that enables mod support, live scripting, and scratchpad experimentation by loading and executing GML code at runtime.
AutoIt interface for controlling Android devices via the Monkey tool's TCP commands.
An AutoHotkey class for creating and managing Rebar custom controls with intuitive methods for band manipulation.
Extends AutoHotkey GUI ListView controls with additional functionality for enhanced data display and manipulation.
A bash preprocessor that enables selective execution of script sections (phases) for easier debugging and reruns.
A transparent listbox control class for AutoHotkey GUI applications.
Serialize and deserialize AutoHotkey object structures to/from a JSON-like format with AHK-specific extensions.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.