Showing 36 of 580 projects
A WebSocket wrapper plugin for choo.js applications that provides event-based socket management.
A lightweight macOS menu bar app to monitor Vercel deployment status (build/ready/error) in real time.
A Lua library for creating WebSocket clients and servers within the LÖVE game framework.
A lightweight PostgreSQL LISTEN daemon using Node.js and systemd for handling NOTIFY events.
A ROS driver for controlling vehicles with the AutonomouStuff PACMod 2 drive-by-wire system via CAN interface.
A Swift framework providing UI components and syntax sugar for integrating OpenTok audio/video communication and screen sharing into iOS apps.
A Vue 3 plugin providing an easy-to-use MQTT client with centralized subscription management, TypeScript support, and built-in notifications.
A complete cross-platform game engine designed for flexibility, performance, and fast iterations.
A web implementation of Kriegspiel, the imperfect information chess variant where players cannot see their opponent's moves.
PostgreSQL PubSub adapter for Phoenix applications, enabling real-time messaging using PostgreSQL's NOTIFY/LISTEN.
A Cycle.js driver for integrating Socket.IO client functionality into reactive applications.
Elixir library for interacting with the Pusher REST API and WebSocket client for real-time communication.
An RxJS-based message broker for WebRTC DataChannels and WebSockets, providing reactive streams and message masking.
An event-driven WebSocket framework for building real-time applications on Deno with custom event handling.
A Crystal shard providing both server and client implementations for Server-Sent Events (SSE).
A VerneMQ/MQTT pubsub adapter for the Phoenix framework, enabling distributed messaging via MQTT servers.
A modern social media web application starter template built with React, Supabase, Zustand, and Tailwind CSS.
A real-time todo application built with PocketBase and React for learning full-stack development.
A TypeScript library providing type-safe integration between PocketBase and TanStack Query/DB with real-time subscriptions.
A React Native and Meteor boilerplate with Redux for building full-stack mobile apps.
An ActiveModel-based ORM for RethinkDB in Crystal, providing associations, changefeeds, validations, and callbacks.
A JSONRPC server router for Deno using native WebSocket with typed parameters and zero dependencies.
A procedural 3D tower defense web game with physics, AI, and procedural sound where players defend a central energy source.
A high-performance, cache-oriented JSON library for D, optimized for transforming large volumes of JSON dataframes.
A Vert.x EventBus client written in Java that works on Android 2.3.7+, enabling communication with Vert.x servers.
A Firebase plugin for Aurelia providing authentication, reactive data collections, and Firebase integration with a Promise/A+ interface.
A multiplayer snake game with Vim-style keybindings built with Phoenix and Phaser.
A RethinkDB driver for the Crystal programming language, compatible with RethinkDB's Ruby API.
A proof-of-concept demonstrating real-time data updates using RethinkDB, React.js, and Rails with Server-Sent Events.
A native WebSocket plugin for Capacitor/Ionic apps with cross-platform support for iOS, Android, and web.
An Elixir library for real-time currency conversion using Xe.com exchange rates.
A real-time live blogging application using RethinkDB and PubNub for instant content updates.
Generate a GTFS Realtime feed by polling HAFAS public transit APIs and matching the data against static GTFS schedules.
A simple, restful, message-based wrapper around sails.io client for Aurelia applications.
A lightweight, real-time system metrics collector for monitoring CPU and memory usage in ROS2 systems (Linux only).
A terminal-based interface for real-time ADS-B aircraft tracking using dump1090/readsb data streams.
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