Showing 7 of 7 projects
A header-only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications.
A Python module that adds a native quaternion dtype to NumPy for efficient 3D rotation and orientation calculations.
A minimal C library providing essential 2D/3D graphic data types like vectors, matrices, and quaternions for building canvas libraries.
A comprehensive JavaScript library for 3D rotations using quaternions, avoiding Gimbal lock.
A JavaScript library for exact arithmetic with real and complex numbers, avoiding floating-point precision errors.
A D3.js extension that adds inertia-based dragging to d3-drag, enabling smooth, physics-based interactions.
A pure Crystal vector math library providing 2D, 3D, and 4D vector operations, matrix transformations, and quaternions.
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