Showing 36 of 85 projects
A simple numbers puzzle game where you balance grid numbers by selecting cells with arrow keys.
A simple iOS puzzle game where players choose the correct figure from multiple options across 80+ levels.
A Swift playground implementation of the 2048 puzzle game with under 400 lines of code.
A puzzle game where players connect matching colors to clear the board.
A challenging puzzle game where you destroy bricks by moving them next to each other, featuring a built-in puzzle editor.
A puzzle game where you push blocks, use a time-rewinding fork to manipulate past actions, and solve Sokoban-like challenges.
A Game Boy port of Martin Korth's Magic Floor puzzle game featuring Libbet the boulder girl.
A mobile game where you rotate shields to protect a potato from incoming orbs, developed with Flutter and Flame.
A simple Minesweeper game implementation written in the V programming language.
A complete Minesweeper game implementation for the Nintendo Gameboy console.
A physics-based puzzle game inspired by 2048, built for the js13kGames 2016 competition.
A homebrew puzzle game for Game Boy Color, Analogue Pocket, and Game Gear where players build pets from falling pieces.
A library and CLI tool for creating educational encryption and steganography puzzles, designed as brain teasers for kids and adults.
A puzzle game where you push down all blocks in the minimum number of moves, created for Global Game Jam 2016.
A color-matching puzzle game where players rotate colored segments to align all colors.
A Coq implementation of Sokoban, the Japanese warehouse keeper puzzle game.
A first-person 3D sokoban puzzle game in a Stargate fantasy setting, built with modern OpenGL and Ada.
A browser-based clone of the I Love Hue color puzzle game built with Rust and Yew.
A surreal tech adventure game for iOS and Android built with React Native.
A retro puzzle game where you control a character who creates temporary clones to solve dangerous puzzles.
An open-source no-guess minesweeper puzzle game built with Flutter, featuring multiple themes, skins, and control styles.
A low-resolution music puzzle game created for the LOWREZ game jam in 2014.
A Minesweeper clone built with the Godot game engine, featuring classic gameplay mechanics.
A sokoban-like puzzle game where players push cryogenic capsules to capture viruses and save Earth from invasion.
A hexgrid-based clone of the 2048 puzzle game built with the Phaser framework.
A JavaScript recreation of the Blicblock puzzle game from The Sims 4, combining Tetris and Bejeweled mechanics.
A 2009 iOS puzzle game inspired by Auditorium, featuring glowing light physics and dynamic visual effects.
A Minesweeper game featuring the Ember.js mascot Tomster as the main character.
A jigsaw-like puzzle game written in the V programming language.
A Game Boy puzzle game where you can edit custom block piece sets and use them in Tetris-style gameplay.
A classic Minesweeper game for the GameBoy (Color compatible), written from the ground up in assembly language.
A Tetris clone built with HTML5, JavaScript, and the Phaser game framework.
A match-3 puzzle game built using the Dash game engine.
A puzzle game for MS-DOS built with OpenWatcom, playable via DOSBox or online platforms.
A code-breaking puzzle game designed for elementary OS with color-blind accessibility and dark mode.
A WebGL 3D puzzle game where you organize cargo in space, inspired by Sokoban with 30 challenging levels.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.