Showing 36 of 57 projects
A fast-paced HTML5 puzzle game inspired by Tetris, played on a hexagonal grid.
A browser-based roguelike dungeon crawler with ASCII graphics, procedurally generated content, and built with Dart.
A cross-platform Tetris game built with Flutter, supporting Android, iOS, Windows, macOS, Linux, and web.
An incremental game that teaches high energy particle physics history through addictive gameplay.
A self-contained, infinitely generating HTML game inspired by DOOM 1993 and The Backrooms that fits entirely inside a QR code.
A multiplayer Battleship game built with Elixir, Phoenix, React, and Redux for real-time gameplay.
A browser-based Connect Four game with AI opponent using Minimax algorithm and alpha-beta pruning.
A GitHub-themed 2D platformer game where you control Hotfix to collect stargazers, avoid enemies, and upgrade with commits.
Kiomet.com real-time strategy game (repository commits may lag behind game updates)
A 3D space combat game demo showcasing Babylon.js 5.0 capabilities with full source code for learning and modification.
A Dart implementation of the classic Minesweeper game with web deployment capabilities.
A complete 3D platformer game tutorial built with Babylon.js, featuring jump/dash mechanics and full source code.
A dungeon crawler game built with TypeScript, React, and SVG graphics.
A turn-based game built with Golang and Vue 3 to demonstrate Hexagonal Architecture for production code maintainability.
An abstract racing game where you compete against time and AI to advance through a product's life-cycle.
A turn-based strategy board game where four elemental wizards battle to reach the fountain of endless energy.
A web-based implementation of the classic Nokia snake game with retro styling.
A browser-based sliding blocks puzzle game with shareable puzzle links.
A fast-paced arcade shooter where you dodge red targets, collect bombs, and survive for a high score.
An HTML5 shooter/tower defense game created for the #candyjam game jam.
A 2D canvas game where players jump between planets, featuring a distributed server architecture with WebRTC communication.
A simple platformer game created for the Ludum Dare 28 game jam using the Phaser HTML5 framework.
A puzzle game where players connect matching colors to clear the board.
A 2D shooter game built with Flutter and Flame game engine featuring AI enemies using behavior trees.
A Doodle Jump clone featuring GitHub's Octocat character, created for the GitHub Game Off 2012.
A collaborative bingo game where players submit numbers via GitHub pull requests and a gamemaster merges them to call numbers.
A web implementation of Kriegspiel, the imperfect information chess variant where players cannot see their opponent's moves.
A color-matching puzzle game where players rotate colored segments to align all colors.
A procedural 3D tower defense web game with physics, AI, and procedural sound where players defend a central energy source.
A multiplayer snake game with Vim-style keybindings built with Phoenix and Phaser.
A web-based first-person shooter game built with BabylonJS featuring multiple environments, weapons, and enemy types.
A sokoban-like puzzle game where players push cryogenic capsules to capture viruses and save Earth from invasion.
A Minesweeper game featuring the Ember.js mascot Tomster as the main character.
A first-person shooter game about taking a peaceful walk in a friendly world, built with Babylon.js.
A space-themed HTML5 arcade shooter game built with PhaserJS.
A web-based VR throwing game where players throw objects in a virtual office environment.
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