Showing 6 of 6 projects
A client-server audio player that synchronizes multiple clients for perfectly synced multiroom audio playback.
A client-server audio player that synchronizes multiple clients for perfectly synced multiroom audio playback.
A cross-platform bar spectrum audio visualizer for terminal and desktop environments.
A cross-platform, terminal-based music player, audio engine, metadata indexer, and streaming server written in C++.
A C library for cross-platform real-time audio input and output, supporting JACK, PulseAudio, ALSA, CoreAudio, and WASAPI.
A low-level Go library for cross-platform sound playback with a simple context and player model.
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