Showing 8 of 8 projects
A fast and compact JavaScript library for triangulating 2D polygons, optimized for WebGL applications.
A lightweight C++ library for polygon partitioning and triangulation with multiple algorithm implementations.
A Godot Engine script for fracturing and cutting 2D polygons, with helper functions for polygon manipulation.
A Lua module for Delaunay triangulation of convex polygons.
A Common Lisp package for 2D computational geometry using exact rational arithmetic.
A collection of geometry algorithms ported from Haxe to ActionScript 3, including Marching Squares and polygon decomposition.
Extrudes a 32-bit color image into a 3D mesh using C++11 with no external dependencies.
A hand-ported V language implementation of Mapbox's Earcut polygon triangulation library.
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