Showing 13 of 13 projects
Real-time multi-person keypoint detection library for body, face, hands, and foot estimation.
A real-time collision detection and multi-physics simulation SDK for VR, games, robotics, and machine learning.
An advanced offline password cracker supporting hundreds of hash and cipher types across multiple platforms.
An open-source Go engine that replicates AlphaGo Zero's architecture, learning solely through self-play without human knowledge.
An open-source machine learning framework for building classical, deep, or hybrid ML applications with a focus on performance and portability.
A lightweight Java library providing cross-platform, high-performance bindings to native APIs for graphics, audio, parallel computing, and XR.
High-speed .NET bindings for OpenGL, Vulkan, DirectX, and other multimedia, graphics, and compute APIs.
A general-purpose tensor library for parallel computing across CPUs, GPUs, and hardware accelerators.
A conformant OpenGL ES implementation that translates OpenGL ES API calls to Vulkan, Direct3D, Metal, and other native graphics APIs.
A fast, low-level C# binding for OpenGL, OpenAL, and OpenCL with cross-platform windowing, input, and math libraries.
A high-performance GPU-accelerated Fast Fourier Transform library supporting Vulkan, CUDA, HIP, OpenCL, Level Zero, and Metal backends.
A JIT compiler for writing high-performance GPU programs in .NET languages like C#, offering CUDA-level performance with C# convenience.
A C++ GPU computing library providing an STL-like interface for OpenCL-based parallel programming.
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