Showing 36 of 116 projects
A Clojure/ClojureScript library that automatically generates project schedules from task descriptions with constraints like resources, duration, and dependencies.
A Delphi port of the Zint library for generating barcodes and 2D codes like QR, Data Matrix, and PDF417.
A library that simplifies 3D game development in GameMaker, from drawing 3D models in 2D games to building fully immersive 3D worlds.
A fast, memory-efficient HTML5 parser with CSS selector support for Crystal, successor to myhtml.
A scientific library for the D programming language providing numerical routines and LAPACK bindings.
A Java toolkit for scientific computing with packages for signal processing, linear algebra, optimization, meshing, and 2D/3D graphics.
A PowerShell module providing LINQ-style operators for querying and manipulating collections.
A full-featured Redis client for the V programming language, enabling Redis operations from V applications.
A common architecture for string utilities in Go, providing interfaces and implementations for extensible string processing.
A Perl DBI driver for connecting to MySQL and MySQL-compatible databases.
A LÖVE library providing unrestricted filesystem access by replicating love.filesystem API without path restrictions.
A Crystal port of the Fzy fuzzy finder algorithm for fast and accurate string matching.
A cross-platform 2D game engine library for Pascal/Delphi that simplifies OpenGL-based game development.
A fast and easy-to-use A* pathfinding module written in Lua, optimized for performance.
A complete internationalization library for Lua with LÖVE support, featuring smart file loading, pluralization, and locale-aware formatting.
An ActionScript 3.0 library for creating isometric games and graphics in Flash with a simple, performant API.
A fully-typed TypeScript SDK for PocketBase with a more readable query syntax and type-safe helpers.
A Lua library for 2D skeletal/bone animations with support for multiple backends and importers.
A Qt5 library and plugin for delta updating AppImages using the zsync algorithm.
A strict MT940 bank statement parser in Rust with a simple API and command-line utility.
A TypeScript library for building, serializing, and deserializing PocketBase filter syntax with a fluent, type-safe API.
A pure Crystal implementation of the BlurHash algorithm for encoding images into compact ASCII strings.
A standalone, portable Ada package for dynamically generating PDF documents with vector graphics, text, and images.
An Android event bus library for bidirectional communication between WebView and embedded JavaScript.
A statistics library for the D programming language, balancing performance and ease of use.
A Swift library for iOS that provides randomized, easy-to-use view animations like glass break, explode, and snowflakes.
Angular directives and pipes for validating and formatting IBANs in forms.
An Angular wrapper for the chessground library, enabling chess UI integration in Angular applications.
A Lua library for handling multitouch gestures like zoom, rotate, pan, and tap, designed for LÖVE game engine.
A V library that generates random ASCII art robots from a collection of 256 unique designs.
An Elixir library for keeping simple statistic counters with flexible time window rollups.
A collection of reusable components and services for building Ionic Angular applications, including a photo editor and scroll utilities.
A vertex-animated object for GameMaker Studio 2.3+ that creates realtime flag/wave effects from a single image.
Common Lisp bindings for the Termbox2 terminal UI library, enabling text-based interface development.
A Lua vector library for 3D operations, accelerated by LuaJIT's FFI for performance.
A Ruby gem for transliterating Cyrillic text to Latin using standardized schemas from nalgeon/iuliia.
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