Showing 14 of 14 projects
A simple event dispatching library for PHP with a Node.js EventEmitter-inspired API.
An event-driven animation system for Swift that combines the observer pattern with custom spring animations.
A header-only, thread-safe C++14 signal-slots library designed as a modern replacement for Boost.Signals2.
A protocol-oriented, type-safe, thread-safe, and memory-safe notification center for Swift.
A type-safe, non-verbose replacement for NSNotificationCenter and KVO in Swift.
A data-oriented 2D grid engine for games, optimized for performance with pathfinding and observer systems.
A thread-safe, high-performance event bus for Delphi implementing publish/subscribe with flexible delivery options.
A managed signals and slots system implementation for C++ as part of the Boost libraries.
A Swift framework providing a convenient, transparent API wrapper around NotificationCenter with RAII-based observers.
A Go package implementing the observer pattern for event-driven programming with flexible subscription and firing.
A lightweight notification system for Godot Engine 3, enabling decoupled communication between game objects.
A signals/slots and functional reactive programming library for ActionScript, ported from Java.
Example implementations of different observer pattern techniques in the Aurelia framework.
A Phalcon PHP plugin that automatically routes URLs to modules, controllers, and actions without manual route definitions.
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