Showing 6 of 6 projects
A Wii U emulator that runs most Wii U games and homebrew in a playable state on Windows, Linux, and macOS.
A curated list of Game Boy and Game Boy Color development resources, including tools, documentation, emulators, and open-source ROMs.
Compile Java bytecode to native assembly for microcontrollers and retro platforms like Commodore 64, Sega Genesis, and Atari 2600.
A portable, enhanced RuneScape Classic client written in C99 with support for multiple platforms and modern features.
A fan-made game engine for creating and playing custom Pikmin-style fan content, designed as a flexible "Pikmin Maker".
Reverse engineered schematics, VLSI layouts, and netlists for the Nintendo Game Boy's DMG-CPU B chip and SM83 CPU core.
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